Smart BLMs will try for as much Spell Speed as possible, and also SSPD has a value of 0.270 for BLMs. Which make the Selene numbers even better for us.
Smart BLMs will try for as much Spell Speed as possible, and also SSPD has a value of 0.270 for BLMs. Which make the Selene numbers even better for us.
I never saw much point in spell speed. Presence of Mind on WHM literally doubles your existing spell speed and only makes a small difference to cast times overall (roughly 15% bonus on around 460 spell speed), so these small increments given by Selene probably won't do much in practical terms.
The main issue is that all this DPS checking implies that you're able to endlessly chain strong attacks, something BLM cannot do because of Umbral/Astral and SMN can't do since most of their damage comes from DoT, and not from Ruin. It's probably great for melee, who are likely to see the strongest benefit from Selene since they are only limited by GCD in most cases.
You need to follow BLM discussions more these days. Speed has become the go-to stat.I never saw much point in spell speed. Presence of Mind on WHM literally doubles your existing spell speed and only makes a small difference to cast times overall (roughly 15% bonus on around 460 spell speed), so these small increments given by Selene probably won't do much in practical terms.
The main issue is that all this DPS checking implies that you're able to endlessly chain strong attacks, something BLM cannot do because of Umbral/Astral and SMN can't do since most of their damage comes from DoT, and not from Ruin. It's probably great for melee, who are likely to see the strongest benefit from Selene since they are only limited by GCD in most cases.
XI: Zeroblade, Titan Server
What's 'trending' and what's actually beneficial are two very different things that have never seen eye to eye. Given that parsers have already pretty much singled out spell speed as the slowest possible means of increasing your damage, and that's before external factors such as having to dodge or waiting on cooldowns, combined with the fact that you need over 100 spell speed to make even a 0.1 difference in your cast time... I just don't see how it can benefit you much.
Honestly, I personally wish SE would revisit spell speed to make it more useful or set a flat cast rate so we can get an actual useful stat in its place. Or Haste.
Because you don't see it doesn't mean it doesn't. People didn't randomly say that Spell Speed was the best stat with facts and data to prove it.What's 'trending' and what's actually beneficial are two very different things that have never seen eye to eye. Given that parsers have already pretty much singled out spell speed as the slowest possible means of increasing your damage, and that's before external factors such as having to dodge or waiting on cooldowns, combined with the fact that you need over 100 spell speed to make even a 0.1 difference in your cast time... I just don't see how it can benefit you much.
Honestly, I personally wish SE would revisit spell speed to make it more useful or set a flat cast rate so we can get an actual useful stat in its place. Or Haste.
This can go both way. I think a Scholar who uses Eos for everything is lazy and actually a not so good healer if he needs her in anything but AoE intensive encounters.this may be off topic, but id like to add that imo a good sch will use Eos and a lazy sch will use Selene. if i ever raid as sch(i main whm) i prefer to use Eos due to her Regen and her other rather good abilites(magic defense boost and healing boost). if you need to rely on the the Selene buff in raid to get thru dps checks youre doing it wrong
Last edited by Dwill; 09-20-2014 at 12:14 AM.
Didn't they though? As you rightly pointed out, there's calculations about this. And these very same calculations show that the GCD is affected in such a tiny way that you'd need literally 100 spell speed to reduce your GCD by 0.1, you know... as I mentioned in my earlier post.
Realistically, you're going to get around 200-250 spell speed out of Selene so that's shaving literally 0.2 seconds off your cast time. In extremely rare cases this might just make the difference between casting or not if you're moving around a lot, but realistically it's going to matter about as much as dyeing your armor and proclaiming that 'red ones hit harder'. In short, there was no conclusive evidence to say 'spell speed is better', just a lot of speculation about best builds. Also, it relied on best-case scenarios rather than any attempt at a real battle.
In either case, the difference was so small in damage between SS and crit builds that you're not going to set the world ablaze with your awesome damage boost.
Last edited by Lemuria; 09-20-2014 at 05:36 AM.
Here's some math for you: http://forum.square-enix.com/ffxiv/t...age-Calculator
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