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  1. #11
    Player
    Shake0615's Avatar
    Join Date
    Dec 2013
    Posts
    268
    Character
    K'atya Jhamei
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Domira View Post
    This isn't a fault with the class, but the player. The healer role by nature is a team supporting/sustaining role. If their strength is in sustaining a group, then their weakness would come into light when they do not have a group to support.
    Then, as many others have said, where are the tank nerfs? Cause I can see PLDs and MRD putting out too much damage for their "role." If their role is to peel and defend their team then to be consistent we should disallow any and all abilities that buff their damage output. Healers were already weak in the damage dealing department before removing CS. Now, as I said, they're sitting ducks. Helpless. But the real issue I have with the change is that SE decides to listen to a completely ignorant yet loud minority of the forums rather than dealing with any of true problems facing Frontlines. It was a lazy decision with poor reasoning behind it. I think Kisada summed it up best in the following post.

    Quote Originally Posted by kisada View Post
    It's about...
    1. wholesale, punishing changes incited by
    2. players without requisite experience, skills or know how affecting
    3. classes that are already in short supply in a game event that already has
    4. rapidly fading interest and fundamental flaws with queue times.

    It's not even necessarily the fact that healers lost an ability. It's the fact that healers are continually being driven into the ground based on the reckless complaints of players who haven't even played those jobs, let alone fully understand them. And it's the fact that the devs continue to listen to these kinds of players over the ones who actually DO have the understanding and experience of how these things work. Think of the message that is sent when players who have many years of pvp experience in other successful games get ignored by the devs and then are at the mercy of the demands of these reckless requests. Eventually the message is so strong that players will get fed up and leave instead of putting up with bad design and balance changes.
    (4)
    Last edited by Shake0615; 09-17-2014 at 05:37 AM.