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  1. #21
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    I fail to understand why people complained about healers so much. Fight one alone and it's not really an easy task to heal. Just keep poking the healer and most of their skills wont even fully channel..it's just "interrupted! interrupted! interrupted!" I hope the complainers are happy and I wish them the best of luck since they've basically just chased away a majority of the healers. Can't really heal and now can't even do any damage if we happened to find ourselves in a 1 vs 1.
    (2)

  2. #22
    Player
    Copestetic's Avatar
    Join Date
    Jul 2014
    Posts
    58
    Character
    Jenova Life
    World
    Jenova
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by sydh View Post
    Congrats. I have no reason to play either healer in pvp now.

    SE takes away DPS from Healers---> no reason to play Healer.

    I can count on one hand how many times I've been able to swap to Cleric Stance in FL. Out of those times, my team either had more players, more healers, or the opposing team had no damage. The rest of the time I'm usually hiding behind something, or running from melees. This isn't a horrible loss to myself, as I enjoy actually you know, healing. Been that way for going on 9 years. If I wanted to be a DPS, I'd roll a DPS. Frankly, I'm glad it's nerfed in PvP. While I don't use it all too often, it feels like every game the other WHM or SCH always has it up and puts healing on the shoulders of someone else whether we're losing a team fight or winning. Often however, we're losing as I'm the only one that's healing above 200 HP in those situations.
    (10)

  3. #23
    Player
    Kaleido's Avatar
    Join Date
    Mar 2012
    Posts
    53
    Character
    Kaleido Moleburg
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    no offense but it sounds like you either play with bad people or need more pvp skills in your arsenal. I'm able to stance dance a ton.

    i will be quitting pvp until they give us something in return. this was a bad move
    (7)

  4. #24
    Player
    Lucke's Avatar
    Join Date
    Nov 2012
    Posts
    1,661
    Character
    Lucke Arrayo
    World
    Hyperion
    Main Class
    Gunbreaker Lv 80
    It's like, Healers are expected to heal now. OH MAH GAWD!
    (9)

  5. #25
    Player
    YukiSama's Avatar
    Join Date
    Dec 2011
    Posts
    4
    Character
    Yuki Shinon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I think the most upsetting part of this for me is that it is removing an ability that a class learns naturally. I understand moves like provoke don't work because how would you properly make it achieve the same results vs another player? Cleric stance has a legitimate reason for it be used in a pvp setting. And now whms have 1 less effective ability in comparison to other classes while having to endure even a small breeze interrupting their spells. I'm getting tired of having to try 200% more than others to even manage in pvp situations. Why should I even try being a team player by healing when it feels like the game itself is against me?
    (4)

  6. #26
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Lucke View Post
    It's like, Healers are expected to heal now. OH MAH GAWD!
    healers do heal..but you do know there is a chance that a healer could encounter a 1 vs 1 right? Like after dying and they're rushing back and a wandering enemy spots and attack them?
    (9)

  7. #27
    Player
    Zyphione's Avatar
    Join Date
    Aug 2014
    Posts
    119
    Character
    Sy'rin Atarei
    World
    Midgardsormr
    Main Class
    Archer Lv 1
    The change was made because very high statistics of people could not deal with healers and especially not in 7 person white mage parties with 1 black mage or a full white mage party who does nothing but cast holy. They are capable of defeating anyone in a 15-20 yd radius of themselves and the single black mage is for desperate times to limit break?

    I can see this as one of the prime reasons for removing cleric stance.
    (2)

  8. #28
    Player
    Lycinder's Avatar
    Join Date
    Jul 2014
    Posts
    110
    Character
    Muriel Murconic
    World
    Shiva
    Main Class
    Astrologian Lv 70
    Well with very little in the way of escape skills/stuns us scholars new job will be laying down and waiting for death the moment anyone targets us.
    I mean I was expecting an eventual nerf to the damage at least scholars do in PVP but I didn't think it would be this huge a nerf, I'm already planning to get a dps to 50 to pvp now and if that is what other healers are thinking about we are about to have a horrible season of frontlines.

    Edit -
    Quote Originally Posted by Zyphione View Post
    The change was made because very high statistics of people could not deal with healers and especially not in 7 person white mage parties with 1 black mage or a full white mage party who does nothing but cast holy. They are capable of defeating anyone in a 15-20 yd radius of themselves and the single black mage is for desperate times to limit break?

    I can see this as one of the prime reasons for removing cleric stance.
    Yeah I was expecting a dps nerf (yeah WHM team holy spam is an ouch moment) but now Healers are pretty much rendered useless (Well scholars mainly WHM still has a couple lifelines) because we almost have no offensive capability other than tickling the opposition and the moment we are targeted by anyone and therefore unable to cast heals (other than swift and the 3 lustrates we get a minute) we have nothing to do but die, and as the general idea is to go for the healer first it looks like we are going to have a repeat in what was mostly the wolves den strategy (Healer goes down quickly, the first healer going down marks the loss for the team which loses it, GG)
    (3)
    Last edited by Lycinder; 09-16-2014 at 05:10 PM.

  9. #29
    Player
    Lucke's Avatar
    Join Date
    Nov 2012
    Posts
    1,661
    Character
    Lucke Arrayo
    World
    Hyperion
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Seoulstar View Post
    healers do heal..but you do know there is a chance that a healer could encounter a 1 vs 1 right? Like after dying and they're rushing back and a wandering enemy spots and attack them?
    Frontlines isn't a 1v1 game mode though. It's party vs party and alliance vs. alliance. If a healer enters a 1v1, it will be a stalemate. DPS does dmg to the healer, but the healer heals through it. noone is killing anyone without their party to help.

    If you die and return to spawn, get on your bird and get back to your party. Anyone in your way will be left behind because they won't be able to catch you.
    (1)

  10. #30
    Player
    Lycinder's Avatar
    Join Date
    Jul 2014
    Posts
    110
    Character
    Muriel Murconic
    World
    Shiva
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Lucke View Post
    Frontlines isn't a 1v1 game mode though. It's party vs party and alliance vs. alliance. If a healer enters a 1v1, it will be a stalemate. DPS does dmg to the healer, but the healer heals through it. noone is killing anyone without their party to help.

    If you die and return to spawn, get on your bird and get back to your party. Anyone in your way will be left behind because they won't be able to catch you.
    Have you never been hit with heavy when on a mount? Because it can be really hard to evade someone when that happens (mostly when they are ranged.)

    Also here is the next kicker, it won't be a stalemate because the healer won't be able to heal; interrupts are a bitch to deal with.
    (8)
    Last edited by Lycinder; 09-16-2014 at 05:18 PM.

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