Quote Originally Posted by Benediction View Post
Actually, if I remember correctly... during the period when Pandemonium Warden was just released and every LS out there in FFXI was trying to figure out how to defeat it. There was this one Linkshell (I forget which exactly), used a "zombie" strategy which is to say... throwing and recycling all the dead/weakened blue mages at the Warden because of that one blue magic which was not affected by weakness (I was reading it on Blue Gartr a few years back).

So no... I don't think they cared at all about dying nor were they ever "scared/in suspension/whatever" bullshit you guys came up with. If people wanted to feel any of those fearful emotions... they'd go watch a scary movie. Because to a hardcore gamer, they don't care about immersion or lore (or at least isn't their first priority)... all they care about is being the best at whatever class they are and having the best armor and weapons they will acquire.
and what did the dev team do after they did that strategy? Force boss fights like Pandemonium into a two hour battle, and the same player certainly didn't have the chance to redo the battle again, it would take another player to get his chance at the Warden. You want best weapons and items +20 and not care about lore, immersion, and strategy? Go play Dynasty Warriors, they have an online game coming out soon. This isn't about fear, its about difficulty, and there are many ways to increase difficulty. If a "Hardcore Gamer" doesn't care about that...well, that's not very "hardcore" then, is it?