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  1. #91
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Actually... you can do it in 6 days if you have some spillover rep from the last tier. First of all, 50+3*35+2*29 isn't 207, it's 213. 213*6 = 1278. The most spillover you can get is 70, though you only really need 42 to do it in 6 days.

    That said, let's say you did three quests of the previous tier each day and only two of the last tier four days out of the six, and the above two days out of the six. Chances are good that you won't get High Wind all six days (though it is possible). In this case, your progress will be: 70 + 207*4 + 213*2 = 1324.

    Now, if you don't have any spillover rep, the above post applies - it'll take you 7 days no matter what.

    So, yes, High Wind is especially difficult for no reason and probably shouldn't be. It is really not easily done at level 16, even if all DoH classes are level 16. But, you can avoid it. There is another quest with the same quality requirement, but I think that one disables cross-class skills instead, has an extremely low progress requirement, and you only need to make one of them.

    One last note - for those who are struggling with the Ixali quests, especially High Wind, have you tried using crafter food? Even just NQ Frumenty (~10 gil at NPC vendors, +10 CP) could really help...
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  2. #92
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Makado View Post
    But its such a better idea to make a post complaining for no reason because "it's hard for me".
    Unless people bring problems to light, they go uncorrected. Regardless of there being another way (which most people are doing instead), it doesn't address the flaws in the current system.
    (1)

  3. #93
    Player
    Makado's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    516
    Character
    Makado Kitase
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Velox View Post
    Unless people bring problems to light, they go uncorrected. Regardless of there being another way (which most people are doing instead), it doesn't address the flaws in the current system.
    The entire last group of quests should be the same level of difficulty. The turn in items for that tier are level 41-50 items. So they should be that difficult.
    (0)

  4. #94
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Makado View Post
    The turn in items for that tier are level 41-50 items.
    Funny thing about these turn-ins: at the last leg of the dailes, most of the time I prefer to hand-in 4 items of the previous tier than spend the mats for 3 crafts of the last tier.
    (0)

  5. #95
    Player
    Tigerclaw's Avatar
    Join Date
    Sep 2011
    Posts
    38
    Character
    Tigerclaw Shishou
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Velox View Post
    Unless people bring problems to light, they go uncorrected. Regardless of there being another way (which most people are doing instead), it doesn't address the flaws in the current system.
    High Wind isn't "difficult" per se, it is ridiculously beholden to the so-called "random" number generator. One of my mules averaged about 12% chance of HQ at completion, so by the time I got 3x HQ, I had 50+ NQ's in my inventory.
    (0)

  6. #96
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Makado View Post
    The entire last group of quests should be the same level of difficulty. The turn in items for that tier are level 41-50 items. So they should be that difficult.
    I addressed this on the last page of this thread, the correlation doesn't hold true for 99% of the rest of the quests. The tier 1 quests that require level 40+ mats can still be done by a level 1 DoH class. In fact, other than "High Wind in Ishgard" a level 15 DoH can do every other quest in the ENTIRE Ixali tribe line with little to no difficulty (I've done it), even the other tier 6 quests. Logic states that if there is an outlier as noticeable as this single quest (High Wind), then there is something fundamentally wrong with the quest itself and not the entire tier.

    Quote Originally Posted by Tigerclaw View Post
    High Wind isn't "difficult" per se, it is ridiculously beholden to the so-called "random" number generator. One of my mules averaged about 12% chance of HQ at completion, so by the time I got 3x HQ, I had 50+ NQ's in my inventory.
    True, but having to rely on RNG for those Excellent conditions to pop up is a form of difficulty all in itself. This is especially true for people who play with extremely limited time constraints (1-2 hours) and end up wasting 75% of it waiting for RNG to bless them. Thus, you have artificial difficulty punishing a portion of the casual playerbase in a quest line designed to be casual content like all the other beast tribe quests. Like I said before though, it's not a huge deal because you can go back and do a lower tier quest in place at a minimal loss. My point is to, more or less, point out flaws in a system (working in game development myself, these things stick out like a sore thumb) and it becomes my goal to help get these issues addressed as quickly as possible so future players don't have to suffer the same way.
    (2)
    Last edited by Velox; 09-12-2014 at 04:20 AM.

  7. #97
    Player
    O-Deka-K's Avatar
    Join Date
    Aug 2013
    Posts
    103
    Character
    Lalani Ravenblade
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Nyalia View Post
    Actually... you can do it in 6 days if you have some spillover rep from the last tier. First of all, 50+3*35+2*29 isn't 207, it's 213. 213*6 = 1278. The most spillover you can get is 70, though you only really need 42 to do it in 6 days.
    I stand corrected. 207 is the rep you get if you do 2 rank 6 quests and 3 rank 5 quests. I got it backwards.
    (0)

  8. #98
    Player
    Tigerclaw's Avatar
    Join Date
    Sep 2011
    Posts
    38
    Character
    Tigerclaw Shishou
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Velox View Post
    snip
    I didn't mean to sound like I was disagreeing with you, I think you are correct. I am pretty good at crafting, but my mule still had to waste a ton of time for that one daily. The reason why it is still a problem even though I have capped is that afaik you can only get Oaknots by doing the last 2 tiers of quests, meaning if Ishgard comes up, you have to accept it or lose an Oaknot for that day. It needs to be addressed.
    (1)

  9. #99
    Player
    O-Deka-K's Avatar
    Join Date
    Aug 2013
    Posts
    103
    Character
    Lalani Ravenblade
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Tigerclaw View Post
    I didn't mean to sound like I was disagreeing with you, I think you are correct. I am pretty good at crafting, but my mule still had to waste a ton of time for that one daily. The reason why it is still a problem even though I have capped is that afaik you can only get Oaknots by doing the last 2 tiers of quests, meaning if Ishgard comes up, you have to accept it or lose an Oaknot for that day. It needs to be addressed.
    Hey Excalineighbor! I see you all the time at the market board in our ward.

    You get 5 daily allowances per day, and each tier gives you 3 quests. You should still be able to get your 5 oaknots if you skip Highwind and grab a rank 5 quest.
    (0)

  10. #100
    Player
    Mholito's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    1,316
    Character
    Mholi'to Lihzeh
    World
    Zodiark
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by O-Deka-K View Post
    Hey Excalineighbor! I see you all the time at the market board in our ward.

    You get 5 daily allowances per day, and each tier gives you 3 quests. You should still be able to get your 5 oaknots if you skip Highwind and grab a rank 5 quest.
    Err...No! You get 6 allowances per day. You may be forgetting that "Deliverance" takes one allowance, but if you're only doing the quests for okanots, there is no reason to do that one.
    (0)

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