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  1. #11
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Dwill View Post
    This whole concept would be terrible for the game as a whole. People who like tanking could play only tanks, people who like healers could only play healers but then damage dealers would have a bare minimum of 3 jobs (Bard, Black Mage, Monk) and some people might not like even one of those.

    The balance between jobs right now (while it could use a tweak here and there) is pretty good and that system would make said balance take a huge step back. Dungeons could indeed use more difficult challenges, more depth to the encounters but this proposed system is absolutely not the way to go.
    So by catering to the specific group of people who likes to play only ONE job, the people who likes to play MANY jobs should get shafted?
    Discrimination much there?

    We should just go the whole mile and making "job-switching" dungeons include crafting, mining. I would love to hear the bitching.
    Roulette should match up people with a whole range of jobs necessary to clear the said dungeon.
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    (2)
    Last edited by tymora; 09-10-2014 at 08:57 AM.