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  1. #8
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by StrejdaTom View Post
    They gave PS4 upgrade from PS3 for free. I have also heard that they are planning to make better water effects and add new HQ textures. It kinda feels that one day they will stop caring about PS3 players and I hope for that.

    Well at the end of the day marketing rules supreme.


    If there are....


    1,000,000 subscriptions and;

    500,000 are PC

    300,000 are PS4

    200,000 are PS3


    You're not going to cut out that substantial number until it drops to the point where you'd feel it was justifiable as 'redundant hardware'.




    Nothing would be worse than cutting it off too early with tens of thousands of players who enjoy the game on PS3 then suddenly loose access. It'll have to be planned WAY in advance.


    Quote Originally Posted by Munba View Post
    So true... i hope with directx11 they'll have the possibility to add some 'physic' waves on the ocean and change the water surface in a 'dynamic' one.


    - They should add more natural caves (also small) around as well.
    A DirectX 11 client is already in the worlds along with a set of high-resolution and uncompressed texture options, there's a huge list (which I'm sick of posting at this point) of potential things they could add to the game (some of which were possible in DX9).

    One of the things they're not likely to add just yet however is more complex physical simulations. Currently simple physics exist in the game for cloth/hair and accessories/enemy mobs.

    It's not going to be an easy task to implement new physics to the game with the PS3 client still floating around, that would require a seperate check to be added to see "Are they on PS3, if so disable [x]".
    So for now it's easier to just leave it out.

    They discussed adding these sorts of details after the PS3 drops.

    Quote Originally Posted by Bluevann View Post
    I'd like to add.. give the sea some damn effects! Seriously, no matter what weather is up, be it fair, windy, or a thunderstorm, the sea is always as flat as pool of olive oil. Even in cutscenes with ships, the sea is yet still and unmoving, with only a "rippling water" effect at the edges of the ship happening. I want to see big raging waves during storms, and maybe even some random animations like the whales and dolphins on the FFXI ferry/manaclipper rides!
    Not sure why they didn't add this, there's some VERY low gemoetry solutions to make waves in the sea, it's really not that difficult at a minimal performance cost, but I'd wager yet again "If we can't implement it on the PS3, its best just to wait".
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    Last edited by Shioban; 09-10-2014 at 06:47 AM.