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  1. #11
    Player
    Pterois's Avatar
    Join Date
    Feb 2014
    Posts
    572
    Character
    Pterois Volitans
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Shioban View Post
    Notice how that area has VERY little topology to actually render.

    It's the only reason that area existed on such a large scale in FFX.
    EXACTLY! it is a plain... it doesn't have that much topology because its all grass lol... And you must also realize that looking at the map from the top down does not do it justice.


    they could do so much more now-a-days with way less.
    (2)
    "Try not. Do or do not. There is no try."

  2. #12
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    He means that it's empty because they couldn't fill it with the PS limitations.
    (0)

  3. #13
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Or they should at least allow players to add markers, distance indicator would be sweet as well but doubtful
    (0)

  4. #14
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Maero View Post
    Or they should at least allow players to add markers, distance indicator would be sweet as well but doubtful
    Markers on the map? You can do that but it's a weird key combo. Alt-Click I think?
    (0)

  5. #15
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Pterois View Post
    EXACTLY! it is a plain... it doesn't have that much topology because its all grass lol... And you must also realize that looking at the map from the top down does not do it justice.


    they could do so much more now-a-days with way less.
    My point still stands, the area have little next to no topology, consider how grass/plants/rock formations, EVERYTHING is done in FFXIV:ARR.


    They go to great lengths to ensure that each area has realistic foliage, even when including simple grass; https://developer.valvesoftware.com/...splacements:ru
    (0)

  6. #16
    Player
    FritoBandito's Avatar
    Join Date
    Sep 2011
    Posts
    526
    Character
    Frito Bandito
    World
    Hyperion
    Main Class
    Archer Lv 60
    I'd like larger maps, but I'm content with what we currently have.

    What I would INSIST on if I could ever meet with the dev team is the removal of the dumbass invisible barriers.

    I see that place! I want to go there! I know there's no quest up there, but I don't care. I want to go there anyway!
    (4)

  7. #17
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Shioban View Post
    The biggest problem they face is the Playstation 3 (Which has approximatley 512MB of RAM to work with (256MB System / 256MB GPU), that's not a lot of texture/model data on top of everything else the game has to cope with.
    They gave PS4 upgrade from PS3 for free. I have also heard that they are planning to make better water effects and add new HQ textures. It kinda feels that one day they will stop caring about PS3 players and I hope for that.
    (2)
    Last edited by StrejdaTom; 09-03-2014 at 11:54 PM.

  8. #18
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Magis View Post
    Markers on the map? You can do that but it's a weird key combo. Alt-Click I think?
    I know it was suppose to be integrated but i do not see how, maybe PC only? I am on PS4
    (0)

  9. #19
    Player
    Galliano's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    I agree 100% with OP.

    They could also throw in some huge expansive areas like grasslands and deserts that don't need a load of environmental features. If they can do it with Altepa Desert in XI then I'm sure it's possible here.
    (2)

  10. #20
    Player
    GalkaBikini's Avatar
    Join Date
    Apr 2012
    Posts
    267
    Character
    Promyvion Vahzl
    World
    Excalibur
    Main Class
    Alchemist Lv 64
    I hate wide open areas, because they are almost always pointless. They are just terrain with some mobs and there's usually no creativity involved in the environment. One of my favorite spots in the game is the western side of Eastern La Noscea. Smaller, cramped areas like that make for a way better MMO because you're actually going to run into people there, sometimes people you've been acquainted with before. Don't really get the appeal of wide open areas.
    (4)

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