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  1. #1
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Avraym View Post
    Calm Lands map ratio. <can i have it>?



    Notice how that area has VERY little topology to actually render.

    It's the only reason that area existed on such a large scale in FFX.
    (5)

  2. #2
    Player
    Pterois's Avatar
    Join Date
    Feb 2014
    Posts
    572
    Character
    Pterois Volitans
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Shioban View Post
    Notice how that area has VERY little topology to actually render.

    It's the only reason that area existed on such a large scale in FFX.
    EXACTLY! it is a plain... it doesn't have that much topology because its all grass lol... And you must also realize that looking at the map from the top down does not do it justice.


    they could do so much more now-a-days with way less.
    (2)
    "Try not. Do or do not. There is no try."

  3. #3
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Pterois View Post
    EXACTLY! it is a plain... it doesn't have that much topology because its all grass lol... And you must also realize that looking at the map from the top down does not do it justice.


    they could do so much more now-a-days with way less.
    My point still stands, the area have little next to no topology, consider how grass/plants/rock formations, EVERYTHING is done in FFXIV:ARR.


    They go to great lengths to ensure that each area has realistic foliage, even when including simple grass; https://developer.valvesoftware.com/...splacements:ru
    (0)