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  1. #1
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by AdamFyi View Post
    snip
    I only speak for those who know the mechs but can't clear due to bad parties, I don't think they would become dead weights.

    Learning parties aren't always the best option when it comes to clearing, because those who have been practicing for weeks are mixed with those who just started.

    In the current situation people at least have the chance to clear with some experienced people, should this be enable and there's no doubt every single experienced party would use it, in the end we all like to follow the path of least resistance.

    Also to reiterate something that was said earlier, there's no tool to weed out less skilled people. Many people managed to clear content by being dead most of the fight or bought a clear run, these people would get to your party no matter what, this would only shut the door for those who are capable
    (0)

  2. #2
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Alukah View Post
    Snip
    Yes, I agree that capable players are not dead weights but I was explaining how those with no experience with the fight can be considered one.

    The capable people can join their parties, but just not through PF. I mentioned this before, and these capable players can negotiate with the party leader for an exception to the group if he feels that he is capable enough and trusts in his own ability. There's a reason why they implemented a "Send Tell" button onto the Party Finder.

    Don't forget that you also have parties that are for Practice which forces the group to at least read up about the mechanics and work together to get better at tackling it, and for Progression/Kill parties which require you and the team working together to progress further into the fight or dungeon until you can clear it.
    (1)