I have a feeling this might have just been a bug/oversight.
I have a feeling this might have just been a bug/oversight.
For those responding, in rank 5 and 6 Ixali dailies crossclass abilities are locked out. You cannot use anything that isn't available for crafting on the job you are, to the OP, I found it easier to use Culinarian to finish this craft because hasty touch takes no CP. Made it a hell of a lot easier to get my HQ % up (still didn't get it to 100% though, SE is just sadistic). And as someone else pointed out, make sure you don't accept two/three different crafting debuffs, I did that my first time trying this craft and was shocked to realize how screwed I wasI dunno how someone at the actual recipe level (listed as 16) would possibly get this done without pure luck, it's kinda funny. But then again these things look like they are amazing EXP for people trying to grind up crafters, so win some lose some I suppose.
Last edited by Dgsoil; 09-07-2014 at 07:56 AM.
It's tough, yes. I recommend you to use culinarian because of the Hasty Touch and Steady Hands II. Since my TP is cut by 50%, and no having cross-class skills, these crafts are truly a puzzle.
Edit: A rotation that worked for me:
Inner Quiet -> Steady Hands -> Hasty Touch x(duration of Steady Hands). If the "good" or "excellent" condition pops, instead of using Hasty Touch, I use Advanced Touch. If it didn't proc, I use Great Strides and Advanced Touch.
Last edited by Cyrus-Wallace; 09-07-2014 at 08:02 AM.
Not all of them; specifically High Wind in Ishgard (the one the OP is talking about) allows cross class skills.
Ok just tried the ones at camp dragonhead for the first time and was getting really frustrated. Couldnt get HQ even on my lvl 50 blacksmith. Up until this point i didnt know different quest have different facility access. What I was doing was getting all 3 at once, which made it to where i couldnt use cross class skills and my CP was being significantly reduced. Once I realized the facility access was only for certain quests I turned off the one that was reducing my CP and HQd first try. Then turned off the no cross class skills one for the other quest. Makes it much easier knowing this now.
So to make things easier only pick up ingredients for one quest at a time then get rid of that quests debuff before picking up the next one.
i did that one using inner quiet, steady hand II, hasty touch, tricks of the trade, rumination, master's mend. use hasty touch to get the quality up for free, an keep giving yourself enough cp to master's mend a couple of times, easy peasy
Haven't really had too much trouble doing all the crafting classes. I've been doing all my quest up to the 6th npc (the one nearest to the ethcal nine boss) with simple inner quiet, steady hand 1, the most expensive quality up, and then finishing progress in 1/2 hits depending on item, even the ones that locks me out of cross class skills. I've been using mostly armorer on the last 2 npcs, weavers for the previous ones. Not that melded, only 330 on both stats and can't even make 2 stars (considering the parts needed more than 330 craft).
But yea, I'm not a super crafter and any 'hard' stuff I make, I generally do it manually with hasty and tricks but for these I just use quality and progress ups that cost CPs.
In response to culinarian being the easiest to craft the later level quests.
Last edited by Gardes; 09-07-2014 at 09:32 AM.
Just got this one today, I tried to burn CP like usual with great strides and standard/advanced touch and it almost ended bad, for the other two i cut off strides and went with steady hands II, waste not and hasty touches, finishing with byregot's when i felt i had enough IQ stacks.
This was as a lvl 50 weaver, I can guess how bad it is for low level crafters.
If you're getting both buffs for different Ixali quests, do not do that. You're only making it harder for yourself.
I was initially doing these quests on my mostly naked CUL or ALC, but by tier 3 it became too troublesome, especially since the actual crafting portion gives terrible experience given the very low recipe level. Now I do all of those on my 50 WVR. It has outdated (pre-2.3) jewelry mostly melded and no other materia. I can breeze through the quests easy enough, though considering I'm about 35 levels over the recipe level it should require no effort at all.
The only thing I can imagine is that SE wanted a minimum level to turn in the quest, but didn't want to be too demanding about it. At the same time, they wanted to make sure people didn't use the recipes themselves for exp and so they listed their level much lower than what the difficulty ends up being. I think most people have a better way to level crafting jobs, but I suppose they wanted to prevent people sitting around getting experience for crafting things that only really require 2 shards from the player.
Basically, I think the levels being what they are serves a completely different purpose than to indicate the difficulty. Probably an oversight, but who knows what they're thinking sometimes? I'm guessing +7 levels per tier would feel about right, though that might be on the difficult side. I'm only up to the Mor Dhone / no cross class skills quests myself. They're still easy @ 50, but I'm kind of wondering what the highest level quests will be like.
Last edited by Nutz; 09-07-2014 at 10:10 AM.
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