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  1. #29
    Player
    Zyrusticae's Avatar
    Join Date
    Sep 2013
    Posts
    251
    Character
    T'rahnu Ihka
    World
    Balmung
    Main Class
    Machinist Lv 60
    Yeah, I just have to completely disagree with that. I definitely feel the weight of my axe when I'm playing warrior, thank you very much.

    In fact, the whole sliding around thing is specifically BECAUSE they tried to preserve that feeling of 'weight' in the combat animations by making sure the entire body can be used for swinging the weapon, something that would be impossible if they disengaged the motion of the lower body with the upper body (which is something some really ignorant people have asked for as a solution; obviously, I disagree with that vehemently). The only real difference from 1.0 I can see is simply the fact that you can't slide around while the animation is playing. Well, that, and some attacks simply don't exist anymore in 2.0.
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    Last edited by Zyrusticae; 09-07-2014 at 03:59 AM.