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  1. #1
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Would any of you do the Atma grind if you got nothing for it?

    That's a question any game developer should ask themselves whenever they make content for a game. If you or your players wouldn't play through something without a reward. Then it means its not fun and should not be placed in the game.

    It seems Atma grinds are collectively about 10-15 hours of Fates (this can be spread out over a long time). And personally I see nothing wrong with the time it takes to get them. But I do have a problem with how boring and unfun they can be. Yeah you can tolerate them through listening to music while grinding, chatting on teamspeak, or just having the mental discipline to tough it out.

    But no one would do it without a reward. And, that is the problem. That is where the main complaint comes from. The process to obtain the Atma weapon needs to be changed from 15 hours of boring to 15 (or longer if they want) of fun.
    (0)

  2. #2
    Player
    swordrain's Avatar
    Join Date
    Sep 2012
    Posts
    130
    Character
    Yaaris Rowe
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kaethra View Post
    snip
    Your time is off by a very large margin. There are many, many, MANY people who are beyond 50+ hours of farming. I used both of my days off today and yesterday, and in total I've gone up over 900 fates since I started atma farming, and I've only got two to show for it. I've done most of these solo. It's been months and months, I've completely forgotten about the rest of the game, all I've done all day everyday is atma atma atma atma atma atma, I almost quit the game earlier because I was in such terrible despair over this. My boyfriend has finally convinced me to just give up because the system is broken and (as he put it) the devs are complete idiots to think that I don't deserve anything for the work I put it.

    I'm sure there are many people out there who've had even worse luck. They probably aren't playing anymore.
    (4)

  3. #3
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kiara1 View Post
    Doing the books for Animus is faaar worse than doing some fates for atmas (and I swear fates are the worst idea anyone has ever had)
    I'd rather do 100 fates, than sitting at the same spot for 3 hours doing nothing but waiting for ONE fate to spawn.
    And you need to do this 3 times for each book.
    The only thing that would need to be done there would be to change it from specific fates to something like "clear 10 FATEs in <insert zone name>". If 10 is not enough the make the number bigger.

    FATEs are fine within the context of its original intent: leveling content. The issues started when the devs began to gate content and now a facet of progression through FATEs.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  4. #4
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by swordrain View Post
    Your time is off by a very large margin. There are many, many, MANY people who are beyond 50+ hours of farming. I used both of my days off today and yesterday, and in total I've gone up over 900 fates since I started atma farming, and I've only got two to show for it. I've done most of these solo. It's been months and months, I've completely forgotten about the rest of the game, all I've done all day everyday is atma atma atma atma atma atma, I almost quit the game earlier because I was in such terrible despair over this. My boyfriend has finally convinced me to just give up because the system is broken and (as he put it) the devs are complete idiots to think that I don't deserve anything for the work I put it.

    I'm sure there are many people out there who've had even worse luck. They probably aren't playing anymore.
    If it takes a 1000 hours, would you do it without a reward at the end? If you're going to refute my argument at least take on the main point of it.

    Point is, no one would do the Atma grind for 10 hours, 15 hours, 30 hours, 100 hours, or whatever it is, if they didn't get the Atma at the end. You know what that means? Its not fun to do. Why play the game if its not fun? As you said many have bad luck and aren't playing anymore. Luck has little to do with it. Fun has everything to do with it.

    If they make the droprates higher. Heck make a fate drop 6 of them 200% of the time. You still wouldn't do it if there was no reward at the end, that means no Weapon, No Seals, No coin, No exp, no achievement credit, nor any lore/story attached. That's where the problem is.

    That's where Developers need to ask themselves when adding content:

    "Would I or the players want to do this without a reward at the end?"

    If the Answer is Yes. Add to the game.

    If the Answer is No. Rework the content.
    (2)