Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 48
  1. #31
    Player Yoninxi's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Durst
    Posts
    329
    Character
    Kaiser Yonin
    World
    Siren
    Main Class
    Arcanist Lv 60
    In my opinion. Nerfing the old content just makes more people suck in the long run. They breeze or get carried through the nerfed content, then they hit a wall such as twin and whine it's too hard. It's an endless cycle, release content, complain it's too hard , release more content , nerf old content.
    (1)
    Last edited by Yoninxi; 08-25-2014 at 02:12 AM.

  2. #32
    Player
    ValkyrieL's Avatar
    Join Date
    Feb 2014
    Posts
    375
    Character
    Valkyrie Lenneth
    World
    Ultros
    Main Class
    Marauder Lv 90
    I can tell ya that when 2.4 Comes out T5/T6-9 will have mechanic nerfs
    T1-T5 will have "savage" mode, this is to stop players that clear the content from crying that the original coil has become a joke
    T6-9 will have nerf on mechanics, Savage mode is in place for the challenge with echo still been on it most likely.

    Can only speculate what the nerf will be for T5, but most likely, 1. u will no longer die on the wall, 2. no knock-back on divebombs (this would be too severe imo) 3. Markers will be display on divebombs (no need to stack), markers for twister.
    (0)

  3. #33
    Player Yoninxi's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Durst
    Posts
    329
    Character
    Kaiser Yonin
    World
    Siren
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by ValkyrieL View Post
    I can tell ya that when 2.4 Comes out T5/T6-9 will have mechanic nerfs
    T1-T5 will have "savage" mode, this is to stop players that clear the content from crying that the original coil has become a joke
    T6-9 will have nerf on mechanics, Savage mode is in place for the challenge with echo still been on it most likely.

    Can only speculate what the nerf will be for T5, but most likely, 1. u will no longer die on the wall, 2. no knock-back on divebombs (this would be too severe imo) 3. Markers will be display on divebombs (no need to stack), markers for twister.
    The thing is, the game already gives you notifications for all of those attacks. Dive bomb? Green dot and a very audible ding. TWIster? Focus target, see its casting and step to the side. Twin is not hard, you just need to be not brain dead.
    (1)

  4. #34
    Player
    Soulscar's Avatar
    Join Date
    Oct 2013
    Posts
    67
    Character
    Ghost Soulscar
    World
    Ultros
    Main Class
    Lancer Lv 50
    FFXIV was my first real MMO experience. I started from beta and remember when AK was what people ran for myth to get the new AF gear. At that time Demonwall terrified me! I found it difficult and hated being the one to fall off the sides. As runs went down I got familiar with it and I started to love the fight above all others in game. It was a matter of maintaining order within the chaos when the bees spawned to finish the fight.

    There was no need to remove the bees from that fight. This is the only thing I'm really pissed at.
    (1)

  5. #35
    Player
    Airikay's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    364
    Character
    Ineb Yakiria
    World
    Diabolos
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Nekodar View Post
    Dungeons that got nerfed:
    Amdapor Keep
    Pharos Sirius (deemed to be tuned too high originally)

    Raids that got nerfed:
    Binding Coil of Bahamut (I only recall ADS being nerfed for coil)

    Trials that got nerfed:
    Thornmarch HM (deemed to be tuned too high originally)

    I'm not sure what the OP is referring to, but that's not a particularly long list.

    Echo boost is something different from nerfing and only applies to trials and Coil.
    T4 was nerfed too. Reflect is basically non existent now.
    (0)

  6. #36
    Player
    Theresa's Avatar
    Join Date
    Jul 2014
    Location
    Limsa Lominsa
    Posts
    160
    Character
    Teryn Templa
    World
    Behemoth
    Main Class
    Paladin Lv 90
    OP is an elitist jerk
    (1)
    Quote Originally Posted by Grekumah View Post
    We sent off this request to the graphics team and they would like to thank you for the idea. (We promise that they didn’t facepalm at the request!)

    While we can't guarantee that a /facepalm emote will be implemented, we will continue to add emotes as we go!

    They DID IT! <3

  7. #37
    Player Yoninxi's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Durst
    Posts
    329
    Character
    Kaiser Yonin
    World
    Siren
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Theresa View Post
    OP is an elitist jerk
    Why do you say that?
    (1)

  8. #38
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
    Posts
    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Airikay View Post
    T4 was nerfed too. Reflect is basically non existent now.
    Plus the Twisters for T5.
    (0)

  9. #39
    Player
    Dyne_Fellpool's Avatar
    Join Date
    Sep 2013
    Posts
    297
    Character
    Dyne Fellpool
    World
    Goblin
    Main Class
    Archer Lv 50
    Stuff already naturally becomes easier due to a better geared and more experienced playerbase to group with. I did my most recent Relic Zenith in a couple hours start to finish, for example. (It took waaay longer for the first one in 2.0)

    Echo buff is fine.
    AK bees type nerfs are not!
    (0)

  10. #40
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Nekodar View Post
    Dungeons that got nerfed:
    Amdapor Keep
    Pharos Sirius (deemed to be tuned too high originally)

    Raids that got nerfed:
    Binding Coil of Bahamut (I only recall ADS being nerfed for coil)

    Trials that got nerfed:
    Thornmarch HM (deemed to be tuned too high originally)

    I'm not sure what the OP is referring to, but that's not a particularly long list.

    Echo boost is something different from nerfing and only applies to trials and Coil.
    They nerfed the damage the bees in Qarn do with Final Sting also.
    (0)

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast