Quote Originally Posted by AttacKat View Post
A very basic question, but an important one ---

How was the RGB numbers derived in the original sheet? In other words, how were those figures verified that is consistant with the in game color?
I did not do it myself, and I cannot say for sure, but from what the original Spreadsheet creator said, I believe it was obtained with screenshots of the Dye Interface and a color picker in some Photoshop variant. It's actually fairly clever to do it that way, the UI element is not affected by game lighting or conditions, and because the color was maintained internally between programs, the HSV of the color should have remained exactly what they actually were from the game's perspective. If I'm correct about his methods, those numbers should be 100% accurate to what the game actually uses.