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  1. #81
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    The end result is that people can't benefit from super fast sb gains by switching to lowbie sb gear in high level dungeons.

    Which was a much more serious problem than that which the OP is even close to being comparative.

    Now you must wear the gear the dungeon was designed for, to get SB. What a novel concept!
    (3)

  2. #82
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by ServerCollaps View Post
    0.3% increase per "Spiritbond Gain +1"
    With what level gear, on what level mobs, HQ or NQ, and how many melds? Spiritbond Gain isn't a fixed percentage.

    Quote Originally Posted by Manuka View Post
    I think I just discovered something new. The increased rates that I listed earlier get reduced dramatically if you form a party :/
    It was like this before, chocobo added about 40% more kills required to fully SB an item vs solo.
    (0)

  3. #83
    Player
    ColeSlawter's Avatar
    Join Date
    Apr 2012
    Posts
    64
    Character
    Cole Slawter
    World
    Excalibur
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by StouterTaru View Post
    With what level gear, on what level mobs, HQ or NQ, and how many melds? Spiritbond Gain isn't a fixed percentage.
    I've not done a bunch of testing regarding the impact of NQ, HQ and melded gear. However, last week I did a full set of i55 mining left side (except tool) and all pieces were NQ except pants HQ. I added 3 tier 1 materia to all of the NQ pieces and 2 tier 1 materia to the HQ piece. Potion was not used (didn't grind the full 100% all at one time) but FC action was up and I had SB +4 on rings. The result was everything took exactly the same amount of time to fully SB.

    It appears as if the difference between HQ and NQ is a nearly identical rate to having materia 1 materia attached. Not sure if what tier materia used makes a difference since I was just using the cheapest stuff I had since I knew I was going to convert as soon as it hit 100%.
    (0)

  4. #84
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    HQ, and each materia, adds 20% to spiritbond rate. +Spiritbond Gain does not give a percentage, but a fixed number. If you're getting 25 "SB Points," then that +3 is huge, if you're getting 200, not so much. Meteor rings were always great for bonding ilvl55 gear on water sprites, but not for bonding lowbie gear. I haven't tested them since the patch, so I can't say how they work now.
    (0)

  5. #85
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Duuude007 View Post
    The end result is that people can't benefit from super fast sb gains by switching to lowbie sb gear in high level dungeons.

    Which was a much more serious problem than that which the OP is even close to being comparative.

    Now you must wear the gear the dungeon was designed for, to get SB. What a novel concept!
    Thats exactly why they have patched it now, but:
    I fear we will have many more forced speedruns and unpolite players on lower dungeons while abuse of kickvote increases...
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  6. #86
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Yukiko View Post
    Thats exactly why they have patched it now, but:
    I fear we will have many more forced speedruns and unpolite players on lower dungeons while abuse of kickvote increases...
    not necesseraly, since they need to be geared with the gears adapted to said dungeon that puts them at the same level as others, so I doubt very much that speedruns will happen that much, which would be the case if they had overgeared stuff in a lower dungeon, me think there will be far less abuse of anything if they want to SB their crafted stuff....but maybe I see it wrong.

    Mei
    (0)

  7. #87
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    So what was the change related to i70 crafted gear exactly?
    (0)

  8. #88
    Player
    Songi's Avatar
    Join Date
    Oct 2013
    Posts
    460
    Character
    Akari Legaia
    World
    Brynhildr
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Coatl View Post
    So what was the change related to i70 crafted gear exactly?
    i70 gear no longer has a 100% chance of yielding IV materia. i90 doesn't either.
    (0)

  9. #89
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    All these numbers you guys are getting for rate of binding, are these with or without the spiritbind potion and/or the FC action?
    (0)

  10. #90
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    So what is the concluded "ideal" range?
    Someone mentioned that items within 10 levels of the area bonded at some absurd rate...

    So lets say we use a crafted I70 as an example.
    Would that be ideal to bind in an I60 dungeon (Pharos, Haukke Hard, Copperbell Hard), an I70 Dungeon (Lost City, Bray Hard, Hali Hard), or an I80 Dungeon (Hullbreaker, TTD Hard, Vigil Hard)?
    (0)

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