Quote Originally Posted by Parodine View Post
With that kind of attitude, why are you even playing this game at all?
Leveling = doing repetitive quests and dungeons over and over.
Myth/soldiery grinding = need I say more?
Leveling gatherers, crafters - it's all a grind, really.

The grind is ever present in this game even outside PVP. There are PVP rewards that reflect the grind and those that reflect ability.
Leveling = Amazing quest story telling, progression sense, character development, etc, etc, etc. Leveling is far from booring and repetitive.
Myth/Soldiery = grind? who grinds it? lol, myth literally falls from the sky, loged in? have 100 myth, the soldiery cap can be made in a few hours doing Frontlines, 2 hours doing hunts lol.
As a mastercrafter all i can say is lol, it takes 1 week if you make all turn ins yourself to level just 1 crafter to 50, and is a leveling progression process. My record actually was my LTW, from 1 to 50 in 6 hours.

Besides all that content needs to be "long term" in a way or another, is PvE. Player vs Enviroment. PvP on the other hand... LOL. Now he thinks PvE and PvP are the same thing and they have the same rules for game time.