Quote Originally Posted by Decrith View Post
The 8 layers of Swimsuit Fishing RNG:

weather -> time -> fish rng -> hq/nq -> big fish rng -> pass/fail - > desynthesis success/fail -> swimsuit or sand

I am all for working hard to get something, but about a 2 weeks after 2.3 started I've done nothing but fishing (and coil), and so far, I haven't had any luck with the rare swimsuits (not the blue ones). I've been playing MMOs since I was a kid, and I've never seen that many layers of conditions and RNG for a reward.
It's an interesting place the game is in right now. Combat stuff is being handed out like it's the last day of a big sale (sands from hunts, coil basically irrelevant now), while purely vanity items like swimsuits are subject to mindboggling amounts of RNG. I've got the blue bikini for myself, but I can't even attempt to get the red ones because the frilled shark needs more gathering than I currently have. Gathering I can't get because the gryphonskin/astral accessories need so much of the 2500 seal item that I need to grind out either the seals or the money, and that's not even touching on the RNG that comes with trying to convert gear into the proper gatherers materia and then later melding it on successfully.

For vanity items.

I don't understand. I'm not complaining that they're hard to get, and I'm not asking that they just be handed to me, but c'mon. I've said it once and I'll continue to say it, the current game smacks of lazy game design. Outside of the somewhat interesting dungeon designs, the game is lazy.