He's merely saying that you CAN report people for pulling early, but it doesn't mean they will be punished or were even in the wrong:@ Appleh4x AKA Aka Kistune,
For your own reference, I'll just quote an earlier post of mine:
Which then leads to this:
In short, the GMs would prefer you not reset the hunt at for, for any intent because though you may perceive it as good, you are still affecting the game play of others and you yourself are risking suspension / banning for doing such action.
The GMs would prefer you do not reset at all because they would rather not see you risk getting suspended despite good intentions.
When discussing grief tactics, there is one important detail that is needed to determine that an action was a violation of the user agreement. That detail is the intent of the customer as determined by a GM. Because of this, while any suspected grief tactics violation can (and should) be reported to a GM, only after a GM completes their investigation will a decision be made about if there was a violation.
The intent of the customer is important, since this determines if they are trying to disrupt the game play of other customers, or just trying to play the game.
Ok, that's fine, but in my opinion re-setting is still unfair in any case. If the group wants to have a go at taking down the enemy with less that's their choice. It's their own risk, and they don't have to adhere to another persons ideals of community. While I understand your sentiment is good, you can't force that on people. Ultimately, think of players like me that just want to clear one hunt a week for my elite bill, but it's very difficult to do because of the amount of people greedily farming huge amounts of seals and re-setting the mobs I found first.
I'll repeat however, that I blame the design more than the players who chose farming hunts - they should cap tomes or simply limit rewards to those who have the weekly bill.
Except this is exactly what I said: If I wanna hunt alone, I do it alone, if I do it with friends, I do it with friends.
Did you even see my conditional IF in my response?
IF I want to play solo.
IF I want to go with a party.
IF I want to go with a whole FC.
IF I want to go with a LS.
Yeah, because since I want to choose anytime with who and how many people I tag along any given time makes any difference and means I'm allowed to play an MMO or not. Quit your bickering already. I play the game I paid for however I want, and if you grief me in the process, you're getting reported.
When a group has claimed a Hunt Mark and another group walks in, takes over the hate of the target with the intent to reset it, that’s “stealing”. No matter how you phrase it.
The group which has claimed the target has the right to kill it. If the group is willing to wait for more people to arrive, well… Kudo’s to them. But, they are not required to do so.
If they want to kill the hunt with a light party of their own, that’s their choice. If other groups arrive after the mob has been claimed, then they were too late. You can join in on the battle and kill it together, but resetting it so that the people who just arrived (or are still on their way) can get the full credit for it? That’s not what i call “Fair Play” or “Playing together”. That’s just plain “stealing” from the party that claimed it and stealing is bad, mmkay?
If i arrive in a zone where a Hunt Mark is up and the Mark is dead before i get there, then that’s on me. Not the person who pulled it. I was simply not at the right place at the right time.
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You realize that by wanting to take the hunt on alone it makes you more greedy than if you shared with other people? Not sharing = greedy, sharing = not greedy; we learn this at a very young age. You should just shout "invite" in the zone when the mob is up and you'll get in a group ASAP, get your bill completed, and be on your way.Ok, that's fine, but in my opinion re-setting is still unfair in any case. If the group wants to have a go at taking down the enemy with less that's their choice. It's their own risk, and they don't have to adhere to another persons ideals of community. While I understand your sentiment is good, you can't force that on people. Ultimately, think of players like me that just want to clear one hunt a week for my elite bill, but it's very difficult to do because of the amount of people greedily farming huge amounts of seals and re-setting the mobs I found first.
Your attitude and words in this thread don't convey the message that you play with many people in a friendly manner in this game. The people sharing the hunts also pay, and you pulling early cuts into the amount of progress those players can make with their play time. Early pulls are more theft than resetting, especially if you didn't find the mob (judging from your posts you clearly aren't the person finding hunts either, maybe one or two ever lol.)Except this is exactly what I said: If I wanna hunt alone, I do it alone, if I do it with friends, I do it with friends.
Did you even see my conditional IF in my response?
Yeah, because since I want to choose anytime with who and how many people I tag along any given time makes any difference and means I'm allowed to play an MMO or not. Quit your bickering already. I play the game I paid for however I want, and if you grief me in the process, you're getting reported.
Sure, because you apply thsoe rules to everything in life. I MUST share my girlfriend with all the guys I meet, because you know... I'm greedy otherwise.You realize that by wanting to take the hunt on alone it makes you more greedy than if you shared with other people? Not sharing = greedy, sharing = not greedy; we learn this at a very young age. You should just shout "invite" in the zone when the mob is up and you'll get in a group ASAP, get your bill completed, and be on your way.
You can't apply that kind of logic to a HUNTING GAME MECHANIC.
HUNT = FINDERS KEEPERS.
The FUN of the system is actually finding it, and KILLING IT. Not farming it like a freaking zombie army. Lost a mark, suck it up, move on the the next. simple.
Except I play as my OWN life and time lets me. If I find a mob and I want to kill it I do it. If you are gonna cry because I don't let the server know it, you know, cry some more because Finders keepers mechanic is built that way. And I dont need your help for B's or A's.
If you want to keep playing the Messiah and reseting for everyone in your server just so they tell you how awesome you are in a game, and you share a lot more power to you mate. If you are griefing people and you are reported, and eventually banned, I hope you suck it up and move on, don't want to see you in theseforums saying OMG I WAS BANNED I THOUGHT INTENTIONS SAVED ME FROM IT!
'cause you got the post of the GM totally wrong. Resetting is reportable, and intentions it's just one of many factors that decide wether you are being bad or not, not the only one, which is what you are not understanding all along.
Last edited by Eckhart; 08-07-2014 at 09:29 PM.
From the very beginning I've failed to see how resetting a B-rank mob being fought by a small group is in any way justified. These marks are meant for small parties, and when someone runs in and resets the mob so that their whole linkshell can get there & the smaller party loses claim (and part of their reward), it's definitely harrassment. No question about it.
"Get into a bigger group" is not the answer. It's about being able to play the game as it's meant to be played. I'm glad the GM's have spoken up about this.
Also, it's called "the Hunt". In a hunt, you sometimes find your mark, and other times not. It's very simple. The people who find a hunt mark should be able to claim it without others starting to shout obscenities and demanding a reset. That's just weird.
If you monopolize 100% of your girlfriend's time and don't let her talk to or be around other people which would be the appropriate way to share then you are doing the whole dating thing wrong. You can totally apply sharing to a MMO open world mechanic that literally everyone has the ability to equally benefit from if shared. Actually, it's probably the most basic and easy thing to share because if you do it correctly you don't lose anything by sharing, and end up benefiting more people who also don't lose anything.Sure, because you apply thsoe rules to everything in life. I MUST share my girlfriend with all the guys I meet, because you know... I'm greedy otherwise.
You can't apply that kind of logic to a HUNTING GAME MECHANIC.
HUNT = FINDERS KEEPERS.
The FUN of the system is actually finding it, and KILLING IT. Not farming it like a freaking zombie army. Lost a mark, suck it up, move on the the next. simple.
If you're upset about B ranks then you aren't even hunting right. B rank literally aren't even worth the effort since they can't drop logs, give 1/4 the credit of As and melt in 2 seconds to even small groups. Go for the big fish and you'll be rewardedFrom the very beginning I've failed to see how resetting a B-rank mob being fought by a small group is in any way justified. These marks are meant for small parties, and when someone runs in and resets the mob so that their whole linkshell can get there & the smaller party loses claim (and part of their reward), it's definitely harrassment. No question about it.
Post limit reached:
Fates work the same way, blame SE for how they give you points not me.Thanks for the definition :/
I've never received the full reward for a hunt but I'm not an active hunter. I understand I can get a better chance at the full reward by joining a party and spamming medica or something, but that's a ridiculous way to play in my opinion when nobody needs heals. I would rather engage the enemy with a smaller group and enjoy playing in a more engaging way. You may think it's selfish but some players value actual gameplay over rewards for doing essentially nothing.
Last edited by Appleh4x; 08-07-2014 at 09:34 PM.
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