Enjoy your suspensions.As a tank on my server who actively hunts (and finds many of the hunts that I do myself) I will continue to reset mobs when people shout and ask for it. I have never on my server had the issue of people not getting credit for a reset, and have only seen it benefit others. If someone pulls early and my party is not all there, I will also reset the mob so everyone has a chance to receive full credit. I have seen people grief by pulling as soon as they show up when many are clearly waiting on party members (hunts were designed to be done in parties btw,) and I always reset when this happens.
Attacking a mob in the open field is not griefing. Stealing one someone is busy fighting is. Sorry the zerg mindset isn't endorsed by the GMs.
video games are bad
I just wonder who braught up that rumor with the initial claim bonus on result calculation...
For me its a lie and i am surprised how many fall for it...
You cant get more than cap, so why bringing up that shit?
Maybe just an excuse from those who dont like to wait for others and tryed to defend themselves!
Dont missunderstand me, there may be a bonus, but you easily get the cap without it.
[QUOTE=Thayos;2338034]No, there are early pulls.
No there are "no early pulls", and it has nothing whatsoever to do with ethics, you are fighting a losing battle here with game mechanics, those mechanics were when the patch was released and still are "first come first serve", I don't understand why people ignore mechanics.
Those mechanics weren't intended to be interpreted by the player base at all for their own satisfaction of opinion, no one has to wait to pull.
Their are two reasons chivalry doesn't work well hunting marks, the more people you wait on the less likely anyone is to get full credit if someone decides to leash, and the more grief of any kind you may be subjected to.
Leash resetting is griefing as he explained because the people who "already" had credit established may now lose it to benefit others, you cant help your friends "at the expense" of others, stealing a piece of candy from a kid who has two pieces to give another kid one isn't sharing, it's just stealing.
Another analogy is cops confiscating drug money from cartels and then donating it to the poor, the suffering involved in making that money doesn't magically go away, it's still dirty money.
Same goes for credit lost to others already present on resets, people who haven't arrived yet don't have claim to their credit, again first come first serve, it's how hunts were designed for better or worse.
I am a Ilvl 86 dragoon (I don't play this sigs toon anymore), and if I find a mark by stumbling onto it I am dead silent, the call only goes to my FC, if I show up after it has been found I A) Say nothing, and B) never pull first. it's how this content was designed, people need to get over it already.
This leash mechanic was not designed to mesh with random spawn hunts, doubt it will be fixed now.
Last edited by Lamentations; 08-07-2014 at 07:24 PM.
]No, there are early pulls.
No there are "no early pulls", and it has nothing whatsoever to do with ethics, you are fighting a losing battle here with game mechanics, those mechanics were when the patch was released and still are "first come first serve", I don't understand why people ignore mechanics.
Those mechanics weren't intended to be interpreted by the player base at all for their own satisfaction of opinion, no one has to wait to pull.
Their are two reasons chivalry doesn't work well hunting marks, the more people you wait on the less likely anyone is to get full credit if someone decides to leash, and the more grief of any kind you may be subjected to.
Leash resetting is griefing as he explained because the people who "already" had credit established may now lose it to benefit others, you cant help your friends "at the expense" of others, stealing a piece of candy from a kid who has two pieces to give another kid one isn't sharing, it's just stealing...
This isn't a piece of candy. Your post reminds me of those terrible anti piracy ads saying stuff like "you wouldn't download a car!" If you want to think of it as candy then think of it as candy that can be fed to one person, or it can magically feed the same amount to a hundred people if properly shared. Do it right and everyone gets a piece of the pie, try to hoarde it and you'll start complaining on the forums about resets because you pulled it too early.
No, it's a system that isn't designed to support that many people on one mob. People like to claim that hundreds can get full credit, but it just cannot happen based on how the system works.This isn't a piece of candy. Your post reminds me of those terrible anti piracy ads saying stuff like "you wouldn't download a car!" If you want to think of it as candy then think of it as candy that can be fed to one person, or it can magically feed the same amount to a hundred people if properly shared. Do it right and everyone gets a piece of the pie, try to hoarde it and you'll start complaining on the forums about resets because you pulled it too early.
Again folks ignoring mechanics, and by your own reasoning you could be said to be pirating other peoples credit to download client side to benefit people who ask for the mob to be reset.This isn't a piece of candy. Your post reminds me of those terrible anti piracy ads saying stuff like "you wouldn't download a car!" If you want to think of it as candy then think of it as candy that can be fed to one person, or it can magically feed the same amount to a hundred people if properly shared. Do it right and everyone gets a piece of the pie, try to hoarde it and you'll start complaining on the forums about resets because you pulled it too early.
I distinctly said it was an "anology", you don't think the analogy fits this situation, sorry, but it does.
As Ispano stated, it's a "system", now suddenly 10 shades of chivalry are applied to this or that situation.
I can also promise you I wont ever be complaining about resets, it isn't worth the time, it's "mechanics".
Resetting is griefing, I cant say it enough it seems.
Last edited by Lamentations; 08-07-2014 at 07:38 PM.
Works pretty well on Goblin. If you people didn't pull early and formed proper parties you wouldn't be here complaining, you'd be getting full credit on hunts and have to find something else to complain about.
lol ok, everyone states in chat when 100 zerg a mob that they merrily got full credit on a hunt mark half of them never saw load from lag in the first place, this situation has been established in many other threads.
Your server either doesn't have many players on a mob, certainly not 100, or this is simple fabrication.
Pulling early is not griefing, people not waiting is XIV mechanics "working as intended", declaring in shout an S ranks spawn is "not" is the game "working as intended", leashing is stealing one groups credit to benefit others.
The official statement by the moderator defined this.
Last edited by Lamentations; 08-07-2014 at 07:58 PM.
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