Greetings,
Minagawa made a post concerning this topic recently that I would love to share with everyone.
We are planning to implement options to the configuration settings to change the way buffs and debuffs are displayed in the HUD. (We’re planning to implement methods that do not affect display stress much, such as buff/debuff left align or center align.)
As for the implementation timing, this feature has an average prioritization rank, and we plan on implementing it at the earliest in patch 2.38. If other tasks take more priority then it may be after 2.4.
■Separated buff and debuff display
In order to make it so that the display UI’s stress would not increase more than it is currently, we would have to optimize the current process speeds and create space as the separated display would cause an increase in stress and memory. As we do not currently have the margin for this, we cannot address it.
As there is no guarantee that we can achieve the target value for the required memory and speed, it’s difficult for me to promise that we can address this. I apologize.
Colby "Grekumah" Casaccia - Community Team
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

