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  1. #1
    Player
    Stridentzephon's Avatar
    Join Date
    Jul 2014
    Location
    Norg
    Posts
    23
    Character
    Stridentzephon Xephon
    World
    Diabolos
    Main Class
    Lancer Lv 31
    I personally like the way FFXIV went with smns. I could not stand going out and see all the same smns out at the same time in FFXI. It killed the feel of the game. Their is no way there is more then on Ifrit from a storyline standpoint. The egis make more sense then the full smns. But they did state they are "trying" to make it so that only one player per server per smns could get the avatar.
    (1)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Stridentzephon View Post
    I personally like the way FFXIV went with smns. I could not stand going out and see all the same smns out at the same time in FFXI. It killed the feel of the game. Their is no way there is more then on Ifrit from a storyline standpoint. The egis make more sense then the full smns. But they did state they are "trying" to make it so that only one player per server per smns could get the avatar.
    You mean Garuda, Garuda everywhere?

    Because of elemental and special abilities later levels did have less then desired variance but im 100% sure I saw more variance in summoning in FFXI then I have seen in FFXIV. Easy to say since FFXI has way more summons, so a bit unfair to compare buuuut.. still have seen more variance. Also SMN looked like a SMN in XI, since the summons were the focus- they are a side focus in XIV, which makes it feel less SMNery. I like the dot mechanic (ffxiv) so I haven't really called for a redo, but in terms of classic FF I'd say FFXI won the summoner award of being "a summoner".
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