





Just because people play, doesn't mean they don't have issues with a part of the game? I play because I like Final Fantasy, I love the lore and stories, and I like to chill with my FC. That doesn't mean I think that much of the gameplay could be made better and more interesting. I guess everyone who disliked the Atma grind (I personally enjoyed it), disliked hunts, or any other plethora of reasons people complain about, should be ignored because they didn't quit over a single issue?
Last edited by Magis; 07-29-2014 at 03:52 AM.



Point more was if you are still doing the content, you are having some fun in it. I don't disagree on the fights being too scripted. If anything I wish they were less scripted and not as punishing for one person making a small mistake.Just because people play, doesn't mean they don't have issues with a part of the game? I play because I like Final Fantasy, I love the lore and stories, and I like to chill with my FC. That doesn't mean I think that much of the gameplay could be made better and more interesting. I guess everyone who disliked the Atma grind (I personally enjoyed it), disliked hunts, or any other plethora of reasons people complain about, should be ignored because they didn't quit over a single issue?

Yes, we already agree a bit on that it would be nice to have less strict rotations.
But you can't just switch party performance to passive HP drain, as "DPS check", "Heal checks" and "Tank performance check" are there for a reason.
It's naive assumption that everyone, even in Coil raiding group are equally good at their class. And this difference in skill is shown clearly in coil, just how fast and with how much efforts you'll be able to clear it.
Actually... I never bothered to repair gear manually before the patch, and none of the crafters I know bothered too. It was just too much hassle (switching to like 4-5 jobs and go through piece by piece) for a little saving of money and some immersion in the process. Now everyone repairs gear by themselves and people even start asking about introducing "ask for repair" feature as a nice addition to game.
It's actually felt that the feature just became really useful, and I agree that I like crafters to be more involved with the rest of the world.
As you might not noticed, but I do post my feedback, it's just completely opposite of yours.
I don't want "realistic immersive world where elves lives", I play MMO for last 15 years and I am already a bit too old for escaping a reality. I want a *good* place where I can chat with people, do different stuff to spend time, raid for acomplishment. And I want it to be a *game*, a comfortable one that gives me a pleasure, and where you don't feel like being a leftover regardless how long you play - whether it 30 mins a day or 12 hours non-stop grind. Even if it will be a bit unnatural and "lifeless".
Last edited by Felessan; 07-29-2014 at 04:42 AM.
Player

You know, I really like my character clothes become wet in the rain. It does creates immersion. FF14 has it, while FF11 has not (as well as WoW).Things like that, travel, having a journey for things and worldly elements like consistency in travel and not just being able to jump instantly to whatever location you want and mob behavior patterns and weather affects that matter; things like that have a SUBTLE but important influence on how you perceive the game you play.
The point is that you can add immersion features without need to worsen accessibility/simplicity of "everyone" content. You just need to be more creative and look around to possibilities, without sticking "it was like so in ff11, so let make it the same in ff14"
Maybe because WoW was partially FF11 clone?
Last edited by Felessan; 07-29-2014 at 04:56 AM.



My goal is getting to a point where everyone can enjoy this game equally, you have to understand something, as much as ppl ask for ffxi-2 (i don't think this is the case) this won't be happening, hence we won't steal your fun, instead we want to add some fun for us, the way to achieve this is getting collaboration from both sides, but all i hear is a plain "no to ffxi-2".As you might not noticed, but I do post my feedback, it's just completely opposite of yours.
I don't want "realistic immersive world where elves lives", I play MMO for last 15 years and I am already a bit too old for escaping a reality. I want a *good* place where I can chat with people, do different stuff to spend time, raid for acomplishment. And I want it to be a *game*, a comfortable one that gives me a pleasure, and where you don't feel like being a leftover regardless how long you play - whether it 30 mins a day or 12 hours non-stop grind. Even if it will be a bit unnatural and "lifeless".
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