Quote Originally Posted by Litre View Post
At least read back a couple pages:



Actually my life is really busy and I only have one level 50 job, can I get a free lvl 50 button - you don't need to use it either if you want to enjoy the 1-50 grind, hey nobody is forcing you to. In short restrictions are required, it should take some work to accomplish anything, and it's that balance we are talking about.

I do sympathize with those who miss the grandeur world of FFXI, but I also agree that the world is already accustomed to the current way it is with teleports.

Just like we all agree, not having free exp is a valid restriction on the game, we definitely don't all agree that limited teleports be a valid restriction - personally I think a light restriction such as teleports between major hubs only be a valid trade-off.

Pro: the world feels a bit bigger
Con: travelling to a new location takes a bit longer

The question is, is the PRO in this case worth it? We have lots of people in both camps, so we'll never agree on this and since it's already the way it is it isn't going to change, so which brings up a thought.

Can't we have RP servers etc where teleports were restricted a bit? As well as making certain things more legacy like? If they did such a thing I'd probably transfer over. I love MMOs because of the immersion factor, I don't mind playing for 2 hours and not getting much done, as long as I enjoy myself and I forget a bit about RL - and I know I'm not the only one. Sure levequests would be too tedious, but I suspect most people will switch over to regular mob grinding and FATEs which is pretty relaxing for me anyways and still not as boring as FFXI camping.
Comparing the balance of the game versus convenience is like comparing apple to oranges. At least get a decent analogy if you're going to have an argument.