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  1. #1
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by TheUltimate3 View Post
    It is far easier to take a horizontal game and make it vertical then it is to take a vertical game and make it horizontal.

    You'd have to do some serious work to how the game currently functions to make it horizontal and matter.
    However an expansion gives the perfect opportunity to do that. FFXI vanilla was different from FFXI: Rise of Zilart.
    (3)

  2. #2
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Magis View Post
    However an expansion gives the perfect opportunity to do that. FFXI vanilla was different from FFXI: Rise of Zilart.
    I am unfamiliar with FFXI's expansions, did it go from Vertical to Horizontal or Horizontal to Vertical?
    (0)

  3. #3
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by TheUltimate3 View Post
    I am unfamiliar with FFXI's expansions, did it go from Vertical to Horizontal or Horizontal to Vertical?
    FFXI was horizontal for the longest time. If my memory serves me right (anyone feel free to correct me if I'm wrong on the timeline), it was at level 75 cap from 2002-2010 until they released Abyssea and raised the level cap.
    (0)

  4. #4
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Dwill View Post
    FFXI was horizontal for the longest time. If my memory serves me right (anyone feel free to correct me if I'm wrong on the timeline), it was at level 75 cap from 2002-2010 until they released Abyssea and raised the level cap.
    Yeah. FFXI released with the 1st expansion included in NA with the lvl 75 cap (JP launched earlier with 50). Then the 2nd expansion came out and the story content in that expansion was tough and arduous but iirc rewarded the players who completed it with some of the best accessories in the game that most new accs still can't beat years later. Players who couldnt get that accessory (I think it was a ring) would settle for alternatives but would still try to get that 2nd expansion content done to get that ring if they can. Hell, I came back to FFXI during abyssea while waiting for the jobs patch in FFXIV 1.x and got to lvl 95 and quickly got the hand out abyssea gear but the friend I played with would go do the COP content (nerfed as it was) to go get that ring (and enjoy the story). Sure, we experienced it the same way a new player would experience hard mode primals in ffxiv now because of how abyssea made everything before it obsolete (like what FFXIV is trying to do to itself now) but before that, I'm sure it would have been way less of a walk in the park.
    (0)
    Last edited by Gardes; 07-25-2014 at 01:34 AM.