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  1. #41
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by LineageRazor View Post
    Or an "Ultimate WHM melee build" - sure, no one would use a melee WHM in a serious event, but that sure didn't stop people from hunting Shen, now did it?
    ~COUGHS~ They let me >.>;... Near the end of my XI career.

    ---

    On topic: I have nothing to add, carry on ^^;
    (0)

  2. #42
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,428
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    Quote Originally Posted by Arkine View Post
    I'd personally love to see less of the current 4 stats on gear formula.

    Maybe add unique gear with special stats like instead of:

    20STR/20VIT/15ACC/15S.Speed

    We'll see something like:

    -20STR/+40VIT/15ACC/15S.Speed.

    Or new stats all together like Enmity, Damage taken -/+, or straight up skill specific gear like "Enhanced Bersek"
    That honestly sounds over complicated/something no one would use once the novelty wears off.
    (0)

  3. #43
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Arkine View Post
    I'd personally love to see less of the current 4 stats on gear formula.

    Maybe add unique gear with special stats like instead of:

    20STR/20VIT/15ACC/15S.Speed

    We'll see something like:

    -20STR/+40VIT/15ACC/15S.Speed.

    Or new stats all together like Enmity, Damage taken -/+, or straight up skill specific gear like "Enhanced Bersek"
    FFXI is that way. --->
    (2)

  4. #44
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,037
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    I'm all for horizontal progression (it's the only true "system". Vertical progression is just glamour with numbers) but, to work in FFXIV, it would ask more than just adding new bonus types to equipments.

    The jobs "system" (again, it's not a "system" in its current form. It's just glorified fan service) would need a lot of rework. A good equipment system is complementary to a good progression system.

    Then, the battles design would need to change too. Horizontal progression allows players to come up with their own solution to win battles. FFXIV doesnt work like this : to win, we only need to guess the developpers' shenanigans.
    (2)

  5. #45
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    That would also require interesting stats, though.

    Righ now it would be pretty useless though, as most job only get 1 decent secondary stat.
    (0)

  6. #46
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Eekiki View Post
    FFXI is that way. --->
    XI did a lot of things right, and there is nothing wrong with wanting to see things implemented from a successful* game. No one is asking for a XI clone.

    *This point will obviously be debated, but XI has stood the test of time, and is still going strong, eleven years later.
    (4)

  7. #47
    Player
    AzakaTonnerre's Avatar
    Join Date
    Mar 2011
    Posts
    179
    Character
    Azaka Tonnerre
    World
    Zalera
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Sapphic View Post
    Gear needed for Ilvl requirements is accesible by everyone. Which is one reason it's more succesful than FFXI.
    Having 2 million players for 9 months (FXIV) versus having 500,000+ players for 10 years (FXI).

    Not too sure which one you would call more successful than the other, so you might want to tap the breaks a little bit with that assessment.
    (1)

  8. #48
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Eekiki View Post
    FFXI is that way. --->*FFXIV*<----and wow is this way
    Fixed that for you.
    (5)

  9. #49
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by AzakaTonnerre View Post
    Having 2 million players for 9 months (FXIV) versus having 500,000+ players for 10 years (FXI).

    Not too sure which one you would call more successful than the other, so you might want to tap the breaks a little bit with that assessment.
    One being released in the early 2000s when MMOs weren't exactly "mainstream" let alone most people were still on dial-up and the other after WoW bringing MMOs into mainstream? The fact XI could retain it's population for a decade on it's "archaic system" as some say, with WoW being beside it, and it's graphics staying the same since 2002... I'd say it did pretty damn well.
    (2)
    Last edited by Magis; 07-25-2014 at 02:43 AM.

  10. #50
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Horizontal progression done right -> high development time -> less content successfully released on a regular basis.

    Horizontal progress done wrong (rushed/un-balanced) -> BIS builds come out and large amount of content becomes ignored immediately, everyone picks and chooses their fights.

    Horizontal progress done wrong (elemental resistance gimmick) -> Simply a handful of barriers/gear checks with no added benefit towards game play, basically what we already have.

    Choose your poison...
    (2)
    Always remember the Silver Rule:
    "Treat others as they treat you!" ...or something like that.

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