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  1. #61
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Riviere View Post
    Why don't we just ask for big dungeons that only have bosses in them?
    Isn't that what the coil is for?
    (0)

  2. #62
    Player Riviere's Avatar
    Join Date
    Aug 2013
    Posts
    448
    Character
    Leona Lockhart
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by MilesSaintboroguh View Post
    Isn't that what the coil is for?
    Yeah but some people seem to want the same in dungeons. No trash, just bosses.
    (0)

  3. #63
    Player
    repoe's Avatar
    Join Date
    Apr 2014
    Location
    Ul'Dah
    Posts
    316
    Character
    Repoe Zessed
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Quote Originally Posted by SularDehendri View Post
    I'm a massive lore nerd so I can only welcome this change. I was so psyched the first time I did WP as a Scholar because, well duh, only to be rushed through it and not be given the time to enjoy it. Speed runs are all well and good but to be honest, if you only want to rush through the content without taking in any of the fun stuff that makes a dungeon interesting (new mechanics, story and the camaraderie of playing with a group) then perhaps you shouldn't be playing an MMORPG...
    That's all fine and dandy your first pass. we did new hms blind on release. Enjoyed the story and scenerays. Took us a some wipes till strat was found. But that time has passed. Hard stops on hull don't effect me much but if this reduces the OMFG I LIKE RLY HATE SR. Then more power to you all.
    (0)

  4. #64
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Riviere View Post
    Yeah but some people seem to want the same in dungeons. No trash, just bosses.
    Secret world does this. It's pretty fun, I wish XIV had dungeons like it (And usually there's some kind of narration, a la the battle wardens in guildhests).

    As for SRs... Honestly, I doubt Squeenix would have done this if so many speedrunners didn't try to force it on people that didn't want to do them (with a generally bad attitude and votekick abuse to go with it). As it is... bed, lie in it XD
    (3)

  5. #65
    Player
    Kagari_Asuha's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    91
    Character
    Kagari Asuha
    World
    Ultros
    Main Class
    Archer Lv 60
    I welcome this because I don't want to speed run all the time with randoms. Some times it's just nice to take an easy pace.
    (0)

  6. #66
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Xerxxes View Post
    I'm enjoying the new tam tara hm very much, mostly because of the athmosphere but also because of the "no speedrun part"!
    Ironic how you comment about not speedrunning on the new "speedrun" dungeon.

    The problem is the time spent:reward ratio. Some dungeons are just too damn long. They designed 5 man dungeons but instead put 4 players in them. Losing that 1 extra DPS slows the entire thing down - and dungeons taking excess of 30 minutes really is too much. There wouldn't be any speed runs at all if dungeoning were designed better. I never saw anything like this in Rift or WoW, just here.
    (1)

  7. #67
    Player
    L-D-Omlette's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Leona Thane
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    God forbid we play a game as it's developers designed it...
    (1)

  8. #68
    Player
    Firesped's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Celeste Firesped
    World
    Balmung
    Main Class
    Archer Lv 80
    You want to know why all these dungeons are designed with these limitations in it?

    Because the Devs looked at what we did in the last patch and thought, "well, they are kinda circumventing all the trash we put in it. we need to design it so they can't do that."

    So they put barriers every so often so you can't pull large groups up monsters. Because a lot of people hate large pulls the egotistical tanks(aka I can take all the damage in the world) put them through but go with it because they are DPS and it takes them forever to queue and they don't want to wait around anymore.
    And they put barriers before ALL the bosses so you can't lock out the monsters anymore, skipping the content the devs worked at designing into their dungeons.
    they put these in to stop people from exploiting content.

    The boss fights don't take any longer then they did for 2.2 as long as everyone knows what they are doing.
    (3)
    Nocturne of the Gods

    Ĉio komencis kun ŝtono, aŭ tiel la legendo diras.
    En aĝoj pasinta, sentipova juvelo, grandega kaj bela, elpelita la mallumon.
    Estas bunta lumo plenigita la mondon kun la vivo kaj maskigi potencajn diojn.
    Banata de kiu lumo, la mondo eniris aĝo de feliĉego ĝis, post tempo, la dioj trafis en ..n dorm.
    Kiu mondo estis nomita Vana'diel. Nia mondo, Vana'diel.

  9. #69
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Really. what is with wanting to get to the end game boss so fast? Everything rush this, rush that..seriously?
    It seems people really don't enjoy playing the game and are only interested in getting to the loot. Things go down at a decent rate so long as you know what you are doing. The new dungeons are actually very well designed and its obvious a lot of effort was put into making them. I can understand running through the dungeons at warp speed in mythflox, but now that huntflox has taken over that mantle, just run the dungeons for what is is and have fun.
    (1)

  10. #70
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Really good to see communities reaction to this thread

    Before patch there were at least 4-5 threads a week complaining about being forced to SR, after patch that all died down, and now that first thread complaining about not being able to SR the new duties on the same scale as BFHM, seems whole community has backlashed against it... hmm, wonder if that's any indication to what the MAJORITY of the playerbase wants.

    GG SE, keep it up
    (0)

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