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  1. #41
    Player
    Jarvix's Avatar
    Join Date
    May 2014
    Posts
    54
    Character
    Adrian Silverthorn
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Seems everyone here fails to see the reason for the change. It's not about player complaints. It's about the dev's design. Just as gold spammers can quickly ruin the game economy so can players collecting items at a greater pace than intended. That is what speed runs do.
    (4)
    Some people are like Slinkies - not really good for anything, but you still can't help but smile when you see one tumble down the stairs

  2. #42
    Player
    Shyluv's Avatar
    Join Date
    Aug 2013
    Posts
    652
    Character
    Ahraliah Moon
    World
    Mateus
    Main Class
    Conjurer Lv 90
    Yeah. I can't believe they're making me play the game while I play the game. That's just crazy and lame.

    It's a welcome change. Now I don't risk getting kicked if I don't feel good (which is more often than not) and don't feel like speed running, if my friends are too busy with other stuff to do roulettes with me.
    (6)

  3. #43
    Player
    Xikaz's Avatar
    Join Date
    Nov 2012
    Posts
    47
    Character
    Xikaz Uur
    World
    Excalibur
    Main Class
    Marauder Lv 100
    I think the fact trash mobs hit likes trucks, at least it seemed like to me in SV and HI, is more prohibitive to speed runs than the invisible walls. A normal group of trash puts out a lot more single target dps than any of the bosses.

    You're free to try pulling a huge pack, but unless the group is ilvl 100+ you're probably gonna be face down in the dirt pulling anything more than 2 groups awfully fast.
    (1)

  4. #44
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    ITT

    (3)

  5. #45
    Player
    Tule's Avatar
    Join Date
    Aug 2013
    Posts
    232
    Character
    Tule Lycoris
    World
    Excalibur
    Main Class
    Conjurer Lv 61
    Quote Originally Posted by saeedaisspecial View Post
    Snip
    This is the most incredibly spinned post I've ever seen. Boss = Stop? So.. you don't want bosses? Counting tethered mobs as a "stop"? You can still pull the entire room and aoe the hell out of everything. The tethered boss just dies a little slower. Counting tablets and keys to open doors? Really? So 7 stops is awful. Using your logic.

    Braflox.

    Stop after full pull for doors

    Boss

    Stop after second pull for goblin to explode rock

    Boss

    Stop for first gate

    Stop for second gate

    6. If you don't include final boss. 7 if the first pull is just to the bridge and you lock out the last two mobs.
    (4)

  6. #46
    Player
    saeedaisspecial's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Kool Kat
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Tule View Post
    This is the most incredibly spinned post I've ever seen. Boss = Stop? So.. you don't want bosses? Counting tethered mobs as a "stop"? You can still pull the entire room and aoe the hell out of everything. The tethered boss just dies a little slower. Counting tablets and keys to open doors? Really? So 7 stops is awful. Using your logic.

    Braflox.

    Stop after full pull for doors

    Boss

    Stop after second pull for goblin to explode rock

    Boss

    Stop for first gate

    Stop for second gate

    6. If you don't include final boss. 7 if the first pull is just to the bridge and you lock out the last two mobs.
    I'm not counting the bosses as stops. Read what I said properly.
    The bosses have text dialogues before they even spawn, they literally waste time. Those are stops.
    In certain fights monsters become invincible for periods of time, those too are stops. Saying "well they're just mechanics" is silly, because they're designed that way, therefore intended as stops.
    (0)

  7. #47
    Player
    Tule's Avatar
    Join Date
    Aug 2013
    Posts
    232
    Character
    Tule Lycoris
    World
    Excalibur
    Main Class
    Conjurer Lv 61
    Two seconds? You're acting like they have a forced cutscene. Its part of the fight, so it is the boss.
    (0)

  8. #48
    Player
    Audacity's Avatar
    Join Date
    Jan 2014
    Posts
    65
    Character
    Fear Audacity
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    You can Clear Tam Tara pretty fast with good players so hope is not lost for people who like to speed run. I don't see why we shouldn't be allowed to clear content as efficiently as possible. Just as you have the option to not speed run, we should also be allowed to do our thing.
    (0)

  9. #49
    Player
    Charisma's Avatar
    Join Date
    Apr 2014
    Posts
    234
    Character
    Barrie Capdevila
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by saeedaisspecial View Post
    I'm not counting the bosses as stops. Read what I said properly.
    The bosses have text dialogues before they even spawn, they literally waste time. Those are stops.
    In certain fights monsters become invincible for periods of time, those too are stops. Saying "well they're just mechanics" is silly, because they're designed that way, therefore intended as stops.
    You know, MMORPGs have RPG in it, and i think you are clearly playing the wrong genre, if u dislike it this way.
    but why am i telling this to someone who likes tank and spank.
    (1)
    Last edited by Charisma; 07-16-2014 at 12:22 PM.

  10. #50
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Xikaz View Post
    I think the fact trash mobs hit likes trucks, at least it seemed like to me in SV and HI, is more prohibitive to speed runs than the invisible walls. A normal group of trash puts out a lot more single target dps than any of the bosses.

    You're free to try pulling a huge pack, but unless the group is ilvl 100+ you're probably gonna be face down in the dirt pulling anything more than 2 groups awfully fast.
    This this this thissssss,
    Stfu guys and listen to this guy.
    These new dungeons have mobs tht hit like trucks due to the higher ilvl of the dungeon.
    Another thing is instead of hating the new flow of the 2.3 dungeons, y not grab a few buds and try and make your own speed run and share it with the forums? I mean thatsss way more productive then contemplating about the next Brayflox hm speed run.
    (0)

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