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  1. #341
    Player
    JTribal's Avatar
    Join Date
    Apr 2014
    Posts
    364
    Character
    Josh Tribal
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Eissels View Post
    So uh, sorry to Hijack, but uh... Can...Can I get in on this? c.c;;

    My FC has been focused on other things. ;w;
    Send me a tell when I'm on and I can try to set something up
    (0)

  2. #342
    Player
    Eissels's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Faedra Braddock
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Velhart View Post
    snip
    If I'm in T8, and there's another MNK pulling much higher than me, of course that's going to inspire competition, but that's not what this thread is talking about. This thread is talking about random casual people who don't raid getting i110 gear, and why that's a "problem."

    If there are two monks in one run, it's going to inspire competition. But, here's the thing - we're not talking about two raiders in a raid. We're talking about raiders, and casual people who get their gear from hunts. They are two entirely seperate groups.

    I fully support being competitive if there's another DRG you know, doing more DPS than you, and that inspires you to get better. But what on *earth* does that have to do with some random guy standing around in Mor'dhona in full Soldiery gear that he got from hunts?
    (2)

  3. #343
    Player
    Nabian's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    413
    Character
    Blanitar Abarhyrsyn
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Fendred View Post
    Namely, that the system is defenseless against client side programs that can tell them when and where these NMs spawn.
    This is a huge huge fallacy... Most of the players who are successful at hunts are doing well because they've studied the patterns not because of some silly program.
    (1)

  4. #344
    Player
    Kiokin's Avatar
    Join Date
    Sep 2013
    Posts
    188
    Character
    Kio Kurokami
    World
    Tonberry
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Fendred View Post
    Namely, that the system is defenseless against client side programs that can tell them when and where these NMs spawn.
    Actually, the respawn timers of elite's are common knowledge at this point, so all it takes is having a few people in a zone around the time they're going to spawn to find one.
    (0)

  5. #345
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Fendred View Post
    Namely, that the system is defenseless against client side programs that can tell them when and where these NMs spawn. I have a feeling that if the system were working as Yoshi intended it to, this would not be happening, but because people were clamouring for unrestricted, open world end-game content, Yoshi is now dealing with the brave new world (or old world, depending on your view point) of open world content.

    Quote Originally Posted by Nabian View Post
    This is a huge huge fallacy... Most of the players who are successful at hunts are doing well because they've studied the patterns not because of some silly program.
    Exactly, the best way to be successful at hunts is to record when hunts die and when they're going to respawn. If you know a monster is going to spawn, you just keep 5-10 people in that zone during that time and you don't need a radar to find it.

    That and the hunts all have a limited number of spawn locations spread throughout the map. After a while you figure out what those are. It's much quicker to check known spawn points as opposed to doing a full sweep of the map.
    (0)

  6. #346
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Felessan View Post
    Seems different interview. I saw one when YoshiP said that they were surpised how fast SCoB got downed and they expected it to last longer. But than they look how broader population progress and it was within their expectation range.
    There are actually a lot of ppl that are actively raiding but still not downed T9, in our FC only 1 static did it (and quite some time ago) and at least 3 other still trying it on various phases.
    I found the interview I was referring to, the part I mentioned is near the middle of the page:
    http://www.novacrystallis.com/2014/0...naoki-yoshida/

    Quote Originally Posted by Felessan View Post
    Echo is the same as gear upgrade - just plain improvements of your stats. 10 levels of ilvl upgrade is about the same as 15% echo buff. Echo buff was just given to further decrease difficulty of certain encounters without having impact on the new content.
    Tell the truth T6, T8-T9 are scales nicely with gear, becoming easier and easier, especially if you go through certain thresholds. Same was with Coil1 where overgear (and later echo) allowed to use simpler mechanics. Twintania with ilvl110 and 20%echo is really a joke, there are just no places where hp/healing/dps could lack even if the players are "not best" of the crowd. Just know what to do on divebombs and twisters - and you are safe.
    The bolded part is what I feel right now is even though you are correct, most people just can't do it which is why Yoshida has already confirmed nerfs coming to the Twintania encounters.

    Quote Originally Posted by Nekodar View Post
    It's pretty much impossible to fully deck out two different jobs in full soldiery as there haven't been enough weeks since 2.2 to actually buy all pieces for two.
    Find me someone that have two jobs fully decked out in different soldiery tome gear. Zero overlap.

    Unless I calculated wrong, it has so far been possible to obtain 8550 soldiery tomestones.
    Fully decking out one job takes 5010 tomestones if you can only get one ring, and this is not counting weapon.
    Fully decking out two jobs with no overlap in gear would take a minimum of 10020 tomestones, or 4 more weeks of capping soldiery.
    While I had done really quick napkin map during break at work so it seems my numbers were way off, so thanks to you and everyone who did actual calculation!

    Though the argument that soldiery caps works as a soft cap for sands is pretty irrelevant when it's still possible to use so many at once before it actually becomes a soft cap.

    Quote Originally Posted by MythToken View Post
    Your viewpoint has been argued and found to be untrue, please try to follow the thread and such.
    Not my problem if you and others in this thread lack basic reading comprehension.

    Quote Originally Posted by Exstal View Post
    The experience is only fun for the first time you do it.
    To a degree, pretty much. While a lot of people enjoy their experience for the first few times, the motivation after becomes gear.
    (1)
    Last edited by Dwill; 07-19-2014 at 10:39 AM.

  7. #347
    Player
    RaphaelDDL's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    269
    Character
    Da Lek
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by A_Magical_Unicorn_Rider View Post
    They're really a good test of playability with your job. Fun stuffs.
    Nope, they test your latency and lag. And your patience. That's all.
    (0)

  8. #348
    Player
    Giyari's Avatar
    Join Date
    Apr 2012
    Posts
    90
    Character
    Garido Endorido
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    So I have a hunting question, would I have to dedicate my life to hunting once I join an ls and abandon all other activity? Id hate to get kicked because my girlfriend wanted some quality time.
    (0)

  9. #349
    Player
    Elven's Avatar
    Join Date
    Jan 2014
    Posts
    303
    Character
    Arwyn Elven
    World
    Tonberry
    Main Class
    Archer Lv 90
    If I designed this game I would do the exact same thing they did and offer different upgrade paths for different skill levels. I wouldn't be thinking about just the hard-core gamer I would be thinking the casual gamers and older players and new players and solo etc. Then I would give other tools for people to get better if they wanted like FC or that kind player that helped me in the dungeon and gave me tips. I also would understand that some peoples goals are rewarding just by upgrading gear and not being able to clear Scob. But that seemingly sounds unrealistic lolz.
    (0)

  10. #350
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Giyari View Post
    So I have a hunting question, would I have to dedicate my life to hunting once I join an ls and abandon all other activity? Id hate to get kicked because my girlfriend wanted some quality time.
    I Play the "Then maybe this MMO isn't for you" forum card!
    (0)

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