Quote Originally Posted by Immut View Post
What. Sigh...It's not about how good it is for damage (which is still negligible to the point where a few stray crits could make up the difference), it's about its role in the gameplay of the class. It could do literally one damage and it would be better to use it than not use it. It doesn't matter how much it boosts your damage numbers when it doesn't fit the class. There is no strategy to using it. There's no good time to use it and there's no bad time to use it, you just use it when it's up because it doesn't synergize with any other skill. You can't use it intelligently or in any sort of strategy. That's why I say it exists in a vacuum. It's just THERE for no real reason at all, and it doesn't make the class any more engaging for being there.


And no, I actually get extremely irritated with "push button do damage" abilities like this. Every other off gcd damage ability in the game has some kind of utility or synergy with other skills. Even most of the gcd abilities do.

Look, just ask yourself this: Why is it a DoT? What justification is there for giving it a damage over time effect that can not be sustained? Why isn't all the damage dealt at once when it has a 25s cooldown anyway? Why does this ability not make ANY FREAKING SENSE?
The DPS provided by using CoS is like adding 15-20% to your crit rate. That's more than a "few stray crits". Sometimes abilities are just for damage and nothing more (see jump or howling fist). It's one extra button to hit every once in a while so that you don't fall asleep while playing PLD.

On the list of things that could be improved about the PLD, CoS is pretty low on the list.

And until they rework the PLD class, it's still very much worth using unless you just like nerfing your own damage.