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  1. #21
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    I may be alone in this, but I actually like BRs. I like them more than skillchains for a couple reasons; less reliance on perfect timing which lets face it is extremely difficult to deal with when lag enters the equation, there are not 100s of combination you need to remember in order to do the right one for the mob you're fighting, and there are several very clear UI indicators that a BR is being started.

    I realize that these things could be corrected with a different implementation, but that's just a direct comparison to skillchains in XI.
    (1)

  2. #22
    Player
    Anima's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    519
    Character
    Blazel Nox
    World
    Masamune
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Alcide View Post
    Guys there's already something like that o.O There's a big red dot next to the name of those in queue for BR in the party list
    Omg I never noticed that o.0 and I was using BR quite often XD(Grind Parties, NM fights, etc)
    (0)

  3. #23
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Sorry, I disagree with the section of the community that BRs should go. I find them just as easy and useful as skillchains, and from my FFXI days, Skill chains didn't seem all that useful to begin with and in 9/10 parties that I was in, skill chains were done by accident and not design.

    Now, admittedly, I didn't play FFXI endgame extensively so I don't know how useful they got at that level.

    On the contrary, I find BRs very useful in FFXIV, especially when fighting NMs and our Linkshell has little trouble executing them.
    (1)

  4. #24
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Molly_Millions View Post
    I may be alone in this, but I actually like BRs. I like them more than skillchains for a couple reasons; less reliance on perfect timing which lets face it is extremely difficult to deal with when lag enters the equation, there are not 100s of combination you need to remember in order to do the right one for the mob you're fighting, and there are several very clear UI indicators that a BR is being started.

    I realize that these things could be corrected with a different implementation, but that's just a direct comparison to skillchains in XI.
    You are not alone. I like them too.
    (0)

  5. #25
    Player
    Anima's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    519
    Character
    Blazel Nox
    World
    Masamune
    Main Class
    Lancer Lv 60
    Quote Originally Posted by DurtiMonkeyToe View Post
    You are not alone. I like them too.
    Me three!

    /10char
    (0)

  6. #26
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    I would like BR more if there was some mystery, like trying different combinatins to unlock different effects and stuff. Have hundreds of different effects that can be done through any number of combinations.

    Have your standard formula WS+WS+MS then add WS+WS you get your +damage and, oh wait, the mob is blinded awesome.

    It would make doing them more fun cause you'd be finding out new things all them time.
    (0)

  7. #27
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Doing the BR the right way the mage can pull out 1.1k DMG on the Boar NM at 36 and each DD can pull out more then 500Dmg with buff and so on. So yes if you do the BR right and in the right order you be doing hell of dmg so don't say the system is not working you guys just don't know how to use it right.

    BR are boring? hell yes
    Do they work how they should? Yes if you do them right.

    What i do is "DD"Normal attack DD" Normal attack + Mage normal attack. "You should see two icon staff and a sword. Then follow by DD"WS" DD"WS" Mage "spell" Like fire,water and many other type of spell that does great DMG.

    There other one that give the mob TP down and so on but the only one i can't seem to make work is the one that give Buff to the party maybe it work and there no icon for it lol.


    Do i was skillchain from FFXI? Hell yes as long as they stay with the system with BR.

    I would also like to see Two mage casting a very power spell to become 1 in a Skillchain/br type thing.
    (0)
    Last edited by Zenaku; 07-14-2011 at 03:00 AM.
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  8. #28
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Zenaku View Post
    Doing the BR the right way the mage can pull out 1.1k DMG on the Boar NM at 36 and each DD can pull out more then 500Dmg with buff and so on. So yes if you do the BR right and in the right order you be doing hell of dmg so don't say the system is not working you guys just don't know how to use it right.
    This is true and is one reason I would NOT like to see more complexity added to BRs. Most people still can't get them right with only a handful of possible combinations instead opting to add any random skill they want to the BR, which of course only works like 10% of the time.
    (0)

  9. #29
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Jaide View Post
    Thanks for all the information Alcide. I don't know that I would have ever caught all these rules and nuances by just trying out BR's in the game.

    What I liked about the skill chain system was that I could choose to set up a chain myself by just watching what my other party members were doing and executing the right skill based on their actions. Sometimes I could even anticipate their moves and launch an opening weapon skill at just the right time which I knew they would chain with. With skill chains, a skilled player can still use them to benefit the party without requiring everyone to be on top of their game.

    Pick up parties are rarely coordinated enough to use the current BR system, and if I try I end up standing around for so long that any damage bonus I received would be far less than what I could have done without being locked into BR mode. Sometimes I nearly die even as I'm unable to act while other people are joining in.
    IMHO the biggest mistake they did with BR is that they didn't explain clearely how it works, otherwise i find it much more casual friendly than SC.
    Let's face it, when we started using SC we didn't know what to do, personally i found that really confusing and really hard to perform. Doing a correct SC in Dunes was hard as hell. Where's the difference? That back in XI we always had in party someone experienced that told us what to do, even when we were noobs. There were always someone with a macro anticipating the SC in the chat log before doing the WS, so we knew what we had to do and we learned how it works.

    In FFXIV we are all still pretty noob so except a few people that enjoy testing things with linkshell mates, most of the players don't know how everything works. With pick up groups usually i was the only one knowing how BR works, so if I saw it was taking too much time to queue the skills and that they were all messed up i just explained everyone what they had to do and then everything went fine.

    Imagine if everyone has a macro for BR saying something like "Regimen of Ruing starting in 5 sec - queue normal attacks" or "TP ready - Battle Regimen starting in 5 sec - queu WS" when they stack the first skill, like we did back in FFXI, wouldn't it be much easier than the SC system?
    It won't be as powerful as a BR in a well trained party, but that's what I love about BR system: we the right knowledg it can be easy and useful in pick up groups and hard and devastating in static parties, it's relly versatile.

    Still it needs some fixes, i'm ok with the core system, but the debuffs we have are pretty boring :/ I'd love to see more combinations, like combo attacks or elemental attacks.
    (1)
    Last edited by Alcide; 07-14-2011 at 03:10 AM.

  10. #30
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Alcide View Post
    IMHO the biggest mistake they did with BR is that they didn't explain clearely how it works, otherwise i find it much more casual friendly than SC.
    Let's face it, when we started using SC we didn't know what to do, personally i found that really confusing and really hard to perform. Doing a correct SC in Dunes was hard as hell. Where's the difference? That back in XI we always had in party someone experienced that told us what to do, even when we were noobs. There were always someone with a macro anticipating the SC in the chat log before doing the WS, so we knew what we had to do and we learned how it works.

    In FFXIV we are all still pretty noobs so except a few people that enjoy testing things with linkshell mates, most of the players don't know how everything works. With pick up groups usually i was the only one knowing how BR works, so if I saw it was taking too much time to queue the skills and that they were all messed up i just explained everyone what they had to do and then everything went fine.

    Imagine if everyone has a macro for BR saying something like "Regimen of Ruing starting in 5 sec - queue normal attacks" or "TP ready - Battle Regimen starting in 5 sec - queu WS" when they stack the first skill, like we did back in FFXI, wouldn't it be much easier than the SC system?
    It won't be as powerful as a BR in a well trained party, but that's what I love about BR system: we the right knowledg it can be easy and useful in pick up groups and hard and devastating in static parties, it's relly versatile.
    It is explained very clearly on lodestone.

    Playguide-battle-effect inducing tactics
    (0)

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