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  1. #31
    Player
    Zefiris's Avatar
    Join Date
    Jun 2014
    Posts
    170
    Character
    Limwris Abriel
    World
    Cactuar
    Main Class
    Scholar Lv 90
    Well, I like Sacred Soil, but I am noob and it is rare I take part in dungeon/trial for 8 players o.o

    I always use, even in Dzemael Darkhold and Aurum Vale. In dungeon HM, I generally like using the sequence Sacred Soil > Adloq > Shadow Flare.
    (0)

  2. #32
    Player
    Muahbec's Avatar
    Join Date
    Jul 2014
    Posts
    254
    Character
    Veigas Shiffer
    World
    Omega
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Nubrication View Post
    Aetherflow has a 60sec CD. If your friend (who is definitely NOT a PRO if he thinks SS is useless) is playing SCH properly then he shouldn't even be worried about "wasting 1 stack" on SS. If he's saving his aetherflow stacks just for lustrate then he's definitely not maximizing a SCH's potential. Basicially, don't rely on lustrate except for the OHNOES moments.
    Oh god.... man....I already said....my friend don't think SS is useless....he just don't use it because he don't need to...its not a "life saver" hability so he prefers to wait for an opportunity to cast Lustrate instead os using that stack on Soil ._. Since Soil DR is so low that its just not worth it
    (0)

  3. #33
    Player
    rudeslang's Avatar
    Join Date
    Apr 2012
    Posts
    5
    Character
    Enrico Pucci
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    I actually like Sacred Soil. I don't use it every time it's available, but in certain places it helps lighten the amount of heals I have to put out.
    (0)

  4. #34
    Player
    Bigpurpleharness's Avatar
    Join Date
    Sep 2012
    Posts
    256
    Character
    Alaik Ropaire
    World
    Excalibur
    Main Class
    Conjurer Lv 80
    2k dmg on 8 targets = 200 saved per target = 1,600. And the duration can last for more than one move. A lustrate on a non tank player? 1,125. SS is the highest AoE eHP move in a SCHs arsenal, and one of the highest in general. It also scales pretty well, and again, free succor (Which SS + Succor Shield really lowers AoE damage).

    Is it worth the flow if you're really needing Lustrate for your tank? Maybe not. But quite frankly, that shouldn't occur often at all.
    (0)

  5. #35
    Player
    Tyurru's Avatar
    Join Date
    Feb 2014
    Location
    Pudding
    Posts
    23
    Character
    Hakurei Reimu
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Bigpurpleharness View Post
    2k dmg on 8 targets = 200 saved per target = 1,600. And the duration can last for more than one move. A lustrate on a non tank player? 1,125. SS is the highest AoE eHP move in a SCHs arsenal, and one of the highest in general. It also scales pretty well, and again, free succor (Which SS + Succor Shield really lowers AoE damage).

    Is it worth the flow if you're really needing Lustrate for your tank? Maybe not. But quite frankly, that shouldn't occur often at all.
    You use lustrate on your tank so you can dps for longer, SS will cause everyone to overheal if 2k damage has been dealt, Medica II is more than enough, if Lustates not needed you Energy Drain, wasting a shadow flare for a SS which is just going to cause overheal and is a waste regardless is not worth it.

    SS is only worth it, if your a SCH souly dependent on healing and your WHM is half asleep. Even then, I still wouldn't use it xD

    (Read the last 4 pages)
    (0)

  6. #36
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Zefiris View Post
    In dungeon HM, I generally like using the sequence Sacred Soil > Adloq > Shadow Flare.
    You're wasting Sacred Soil then. You can only have one ground effect up at a time. Your Shadow Flare is going to get rid of Sacred Soil so you'll only have had it up for 5.5 seconds or so.
    (1)

  7. #37
    Player
    Zefiris's Avatar
    Join Date
    Jun 2014
    Posts
    170
    Character
    Limwris Abriel
    World
    Cactuar
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kitru View Post
    You're wasting Sacred Soil then. You can only have one ground effect up at a time. Your Shadow Flare is going to get rid of Sacred Soil so you'll only have had it up for 5.5 seconds or so.
    Well, when tank decides to do a big pull, that gives me time to casting Shadow Flare. Sure, have Swiftcast, but with that cooldown, I prefer to keep for Resurrection fortuitous.

    Generally I only use the total time of Sacred Soil in boss. For example, I use before Halicarnassus (Haukke Manor HM) use Rain of Blood. Sometimes DPS are low geared and thus adds can stay with much health.
    (0)

  8. #38
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    I rarely use SS anymore. I think it's a shame because the ability is cool and unique, but it's not as useful in practice as it sounds in theory. I can think of maybe one or two cases where SS saved anyone who wouldn't have been quickly and easily healed to full regardless.
    (0)

  9. #39
    Player
    Pharazon's Avatar
    Join Date
    Sep 2013
    Posts
    141
    Character
    Pharazon Kensaki
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Muahbec View Post
    Hey Pharazon i'm a big fan of your videos and i learned a lot with them.

    But why does it seem that everyone hate the fact that SS needs a buff? you guys fight with everything you can to prevent that buff from happening, why? Most of the fights can be easily finished without it. Sadly SS is not a "really" useful ability since you can basically beat everything in the game without even missing it.
    Wasting 1 stack on SS is just useless knowing the fact that you can use a stack on Lustrate.
    SS is a "use because is pretty" type of ability. It deserves a buff.
    Thanks for watching and im glad you like the videos! The fact is that people are calling for a buff to an ability that is at its most powerful when you are undergeared and at its weakest when you are overgeared which is unlike other spells. Buffing the spell as it stands now would make its use for progression content (surviving large aoe a la T8 and T9 when undergeared) out of balance. My point which is much harder for me to convey in text as opposed to speech, is that I understand that to the majority of people who do not see content at progression gear levels SS seems underwhelming, but there are times where it can make all the difference in those situations. The problem is how fast it falls off as you gear up because it doesn't have a way to scale with gear.

    So you can't really buff SS to accomplish what I think is a scaling problem more so than an inherent power problem. If SS was reworked to have the same effect but from a different functionality that had the ability to scale then it might satisfy both the progression slot as well as remaining useful as you gear up rather than falling off to the other spells that have better scaling.
    (0)
    Youtube Channel: http://www.youtube.com/c/PharazonGaming

  10. #40
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    SS isn't actually bad for big pulls. Like Awareness (which is normally underwhelming), the sheer volume of hits actually makes it much better than normal conditions and it's one instance where it is definitely mitigating more than one Lustrate will heal.

    Issue is just that it's mutually exclusive with Shadow Flare, which doesn't cost an aetherflow stack and helps kill faster.
    (3)

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