I suppose you wouldn't mind terribly then, if the level cap were raised and you found yourself losing experience as you gained it?It's not that much of a problem for you, you can always go back to fate grinding.The armoury system simply allows you to do everything on your own (I guess in general context). With the ability to switch your specialization, with what's apparently a "free" switch, I don't see how it's an antithesis to the original design. You can still do it. Your argument/defense on the matter is rather weak if that's all you have to go on. The primary thing I do on this game is craft/gather, yet I still don't see much of a problem here. If anything, I just see money to be made based on the fact that this just separates those who are willing to take the time, and those aren't.
Last edited by Kallera; 06-28-2014 at 06:40 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.