It's why I preferred 1.x's - Simple bright pink circle around the skill that's part of a combo (back when we had real combos.)
It's why I preferred 1.x's - Simple bright pink circle around the skill that's part of a combo (back when we had real combos.)


You are making me nostalgic. I do like the combat system of ARR, but the 1.23 combo system was a lot more fun than anyone gives it credit for (probably because they never actually experienced it.) It felt like personal skill played a bigger role because you had to build-up and time when you used your tp instead of it recovering automatically.
But yeah, the faint yellow border around skills that light up can be hard to see depending on which skill it is. It's not too bad when I play on my laptop, but I normally play about 7 feet away from my tv screen and even when it's a combo that I triggered, I occasionally can't tell if the second skill is combo ready. That comes up most noticeably when the first skill doesn't actually go off, but uses up the global cooldown (which is a problem in and of itself that a few of my FC mates have to deal with.)
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