Add ons would go a long way to addressing this and other QoL stuff.


Add ons would go a long way to addressing this and other QoL stuff.
The one big gripe I have with the visuals is that there is no effect on the button when you press it. Since the game has a gcd and every button blanks out it's very often hard to tell which button you just pressed.
A pulse or flash on the button as a more visible reaction would go a long way to make battles feel more satisfying.

It ripples out from the inside when you hit it. Unless you mouseclick it, in which case there's a visual quick where it stops the ripple immediately as you left off on the click.
Only thing that annoys me is some procs have buffs indicating you can use them (BLM's Thundercloud/Firestarter), but not others (Haymaker/Shield Swipe).


Thundercloud and firestarter are procs off of skills that do something else when not procced. Haymaker and Shield Swipe aren't usable unless procced so their icons go from grayed out to usable. It's just a different visual indication depending on the type proc they are.It ripples out from the inside when you hit it. Unless you mouseclick it, in which case there's a visual quick where it stops the ripple immediately as you left off on the click.
Only thing that annoys me is some procs have buffs indicating you can use them (BLM's Thundercloud/Firestarter), but not others (Haymaker/Shield Swipe).
I almost never notice when Haymaker is available. In 1.0 it was great, because my character did this little "ha ha!" laugh when she evaded an attack, so I knew at that point I could use Haymaker.
I must have grown accustomed to it since it doesn't seem an issue to me anymore, but I do remember stressing out over missing a fire starter or thundercloud proc when I was still leveling BLM. I imagine it's more difficult for healers who are probably looking at the party list more often than not. An auditory cue would be good, though I do think a more striking visual cue would be appreciated. Though if they get too 'in your face' with it I hope they don't also carry that over to crafting since Byregot's Blessing and/ or Rumination are lit up for the entirety of every synth.
I like this as well. But audio alerts wouldn't work, as even a couple of people I party with on and off are deaf.
I think something pulsing would get old very quickly, on the eyes; and for those who sit close to their screen, could easily cause headaches and other discomforts.
Trying not to be a stooge but just info on the above. What if they put in a "white out" effect on the ability that procced? It turns also completely white while still maintaining that little ring around it that exists now?

Those huge pink rings are awful. I'm glad they decided to use something more minimalistic and less gaudy (moving yellow dashes).
A specific audio cue would be nice for those who want/need it.
They were great because they made combos and "proc" (e.g haymaker) obvious - Audio cues does nothing for the deaf players.

Just out of curiosity: how many people here like all the frequent, flashy animations and glowing equipment, but dislike the current visual markers?
So add audio cues in addition to the pre-existing visual ones. Problem solved, simply.
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