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  1. #11
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Radacci View Post
    but if you got a new pt, its better to just simplify things, and not expect them to properly kite multi-eruptions, without running into other ppl.
    Yes it's best not to have new people learn how to deal with mechanics in a raid and pay attention to their surroundings.
    (2)

  2. #12
    Player
    FritoBandito's Avatar
    Join Date
    Sep 2011
    Posts
    526
    Character
    Frito Bandito
    World
    Hyperion
    Main Class
    Archer Lv 60
    Quote Originally Posted by Mcshiggs View Post
    Stunning eruptions can also drop party dps, the paladin isn't as focused on damage since he is always waiting to shield bash
    Quote Originally Posted by Mcshiggs View Post
    By expecting someone to always make a fight easier by stunning damage that you have the ability to avoid, you are supporting those players that refuse to get better and expect to be carried through their content.
    (18)

  3. #13
    Player
    Ruethryl's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    420
    Character
    Ruethryl Corana
    World
    Hyperion
    Main Class
    Machinist Lv 60
    "Intentionally Uncooperative" in my mind can count as harassment, you don't know if they're trolling or not, so no new category required imo.
    (3)

  4. #14
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Mcshiggs View Post
    Stunning eruptions can also drop party dps, the paladin isn't as focused on damage since he is always waiting to shield bash, not to mention dragoons and monks have to keep leg sweep and steel peak out of their rotations, and they can't jump/shoulder tackle back after knockbacks because they will end up causing Ifrit to get resistant to stuns, and everyone will have to dodge anyway.
    That must be a really strong PLD to deal more damage than all DPS together having to dodge eruptions.
    (10)

  5. #15
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Alukah View Post
    That must be a really strong PLD to deal more damage than all DPS together having to dodge eruptions.
    Not everyone gets eruptions, it hits a few folks at random, if you are a blm brd or smn you can still damage while moving, if you are one of those ranged dps that can't figure out how to still do damage while moving then well maybe you do need someone to hold your hand and stun every eruption for you.
    (0)

  6. #16
    Player
    Geobryn's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Amardis Amariyo
    World
    Ragnarok
    Main Class
    Archer Lv 50
    hm .... if it was a newbie group, how are they supposed to know not to use stuns ?
    was in one party yesterday and when i got stun resist on first eruption i stopped to care ...
    and really ... there is only one eruption which should be stunned for the ease, and thats the one right before "super plumes"
    (2)

  7. #17
    Player
    Sacred-Oblivion's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah
    Posts
    172
    Character
    Familiar Parable
    World
    Coeurl
    Main Class
    Paladin Lv 90
    I joined a group over the weekend where two people were there just to get the mapping achievement, and ran past all the mobs trying to find out which area(s) they needed to explore.

    I fully support an option that let's us kick people who willfully obstruct the completion of a run.
    (0)

  8. #18
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Mcshiggs View Post
    Stunning eruptions can also drop party dps, the paladin isn't as focused on damage since he is always waiting to shield bash, not to mention dragoons and monks have to keep leg sweep and steel peak out of their rotations, and they can't jump/shoulder tackle back after knockbacks because they will end up causing Ifrit to get resistant to stuns, and everyone will have to dodge anyway.


    I understand being bored and playing Devil's advocate, but what?
    The only DPS check in Ifrit is the nail phase. It's must better for the control of the fight to stun eruptions and have a controlled, predictable radiant plume moment pattern. You can't stun all the eruptions in the fight because of his stun resistance anyway. But not trying at all because it'll lower group DPS is bs.
    (6)
    Last edited by Parodine; 06-17-2014 at 11:38 PM.

  9. #19
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Another thing to mention, stunning helps raise the LB bar quick in case DPS aren't strong enough to kill nails.
    (12)

  10. #20
    Player
    Ruethryl's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    420
    Character
    Ruethryl Corana
    World
    Hyperion
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Alukah View Post
    Another thing to mention, stunning helps raise the LB bar quick in case DPS aren't strong enough to kill nails.
    Think that was more the point than dodging eruptions.. and tbh the fight felt designed for that behavior, note how stun is useless in Ex. ^^
    (0)

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