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  1. #21
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ryans View Post
    It'd make more sense to release a class that actually utilizes the Dex stat rather than trying to fit Ninja into that category.
    It makes sense though lore-wise. A ninja does not rely on brute strength, rather, he focuses on precision blows to vital spots on the body. Thus, dexterity is more important than strength.
    (1)

  2. #22
    Player
    Omegakiyohime's Avatar
    Join Date
    Aug 2013
    Posts
    437
    Character
    Sasch'a Maruhime
    World
    Leviathan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Velox View Post
    It makes sense though lore-wise. A ninja does not rely on brute strength, rather, he focuses on precision blows to vital spots on the body. Thus, dexterity is more important than strength.
    We have absolutely no lore to suggest this about the FFXIV version of Nin. If anything, the official job description just talks about the manipulation of energy through hand signs. That's pretty much all we have to go on. Some incarnations of Ninjas in games are focused on vital points, but we have nothing to suggest that Nin is.
    (0)

  3. #23
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Dex increase ranged-wep damage, and block/parry rate...how is this going to help Ninja, DPS? cause....they have dual-daggers...not ranged wep.
    It's obviously going to be STR based, and possibly compete with DRG and MNK, for slaying accessories...but you won't be taking all 3 jobs into 1 run anyway? either because you dont want to, or because they dont want to.
    They are going to add a gun job, which will be dex based, and compete with BRD.
    Once they add new tank/healer, those will be *competing* with war/pld, and whm/sch, also...unless they add new sets of gear for new jobs...which i doubt...it would just add 11 new items/job to coil loot, and decrease the chance anyone gets what they are looking for.
    Although it's kinda fits into the whole thing with *lv up ACN, and get lv50 SCH/SMN for free* so gear up MNK, and you get gear for NIN, for free, too. But it would be really boring to gear up 10+ jobs, separately
    (0)

  4. #24
    Player
    Nahara's Avatar
    Join Date
    Aug 2013
    Posts
    669
    Character
    N'hara Tia
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Velox View Post
    It makes sense though lore-wise. A ninja does not rely on brute strength, rather, he focuses on precision blows to vital spots on the body. Thus, dexterity is more important than strength.
    But that's not how DEX works. DEX, very clearly, is a stat that boosts ranged physical damage. While it may make sense thematically, it does not work mechanically. STR is the stat for physical melee damage, and the absolute easiest method of assigning gear to the Rogue/Ninja would be to give it the same gear Pugilist/Monk gets.

    So Monks suddenly have to share their loot with another job, big deal. Tanks, healers, and casters have had to deal with it this whole time, Bards will have to deal with it when Musketeer gets released, and Dragoons will have to deal with it as soon as we get another heavy-armor melee DPS class.
    (4)
    Last edited by Nahara; 06-11-2014 at 06:02 PM.



  5. #25
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Nahara View Post
    But that's not how DEX works. DEX, very clearly, is a stat that boosts ranged physical damage. While it may make sense thematically, it does not work mechanically. STR is the stat for physical melee damage, and the absolute easiest method of assigning gear to the Rogue/Ninja would be to give it the same gear Pugilist/Monk gets.

    So Monks suddenly have to share their loot with another job, big deal. Tanks, healers, and casters have had to deal with it this whole time, Bards will have to deal with it when Musketeer gets released, and Dragoons will have to deal with it as soon as we get another heavy-armor melee DPS class.
    actually mechanically it's just a number with 3 letters next to it.
    (2)

  6. #26
    Player
    Aura_Shurifon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    333
    Character
    Aura Shurifon
    World
    Ragnarok
    Main Class
    Conjurer Lv 98
    Quote Originally Posted by Nahara View Post
    Dragoons will have to deal with it as soon as we get another heavy-armor melee DPS class.
    Like Samurai ? ^^
    (1)
    Le craft, c'est la vie ! || Craft is Life !

  7. #27
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by Nahara View Post
    But that's not how DEX works. DEX, very clearly, is a stat that boosts ranged physical damage. While it may make sense thematically, it does not work mechanically. STR is the stat for physical melee damage, and the absolute easiest method of assigning gear to the Rogue/Ninja would be to give it the same gear Pugilist/Monk gets.

    So Monks suddenly have to share their loot with another job, big deal. Tanks, healers, and casters have had to deal with it this whole time, Bards will have to deal with it when Musketeer gets released, and Dragoons will have to deal with it as soon as we get another heavy-armor melee DPS class.
    Exactly this. People are going by the classic definition of dexterity and not the FFXIV definition of it. If you are going to make predictions on things we have very little knowledge on, you could at least use the knowledge we do have such as the characteristics of stats.

    As for gear, Monk would have to compete with three jobs for accessories is the point. But as I said before it's not much of one because you aren't going to bring 3 melee into much of anything.
    (0)

  8. #28
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by SirSaber View Post
    I also go by this.

    Because I think Rogue will become Musketeer (that's why they didn't call them Thiefes?)
    Musketeer would be class, There is already a guild for them ingame since 1.0 launch.
    (0)

  9. #29
    Player
    Jaykos's Avatar
    Join Date
    Nov 2013
    Posts
    216
    Character
    Jaykos Molkot
    World
    Tonberry
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Nahara View Post
    But that's not how DEX works. DEX, very clearly, is a stat that boosts ranged physical damage. While it may make sense thematically, it does not work mechanically. STR is the stat for physical melee damage, and the absolute easiest method of assigning gear to the Rogue/Ninja would be to give it the same gear Pugilist/Monk gets.

    So Monks suddenly have to share their loot with another job, big deal. Tanks, healers, and casters have had to deal with it this whole time, Bards will have to deal with it when Musketeer gets released, and Dragoons will have to deal with it as soon as we get another heavy-armor melee DPS class.
    This is how it will be.

    Jesus f Christ if anyone had any idea about the game mechanics in question this thread wouldn't even need to exist. Does anyone in the dam game even read a tooltip??? Or is jumping to conclusions standard around here.
    (1)

  10. #30
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    Hmm although the tooltip of DEX says ranged damage, whats not to say the tooltip on NIN skills will say "potency based on DEX" or something like that? Anything and everything is ofc speculation xD
    (1)

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