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  1. #1
    Player
    Gormogon's Avatar
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    Sep 2013
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    900
    Character
    Gormogon Maxwell
    World
    Faerie
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    Thaumaturge Lv 60
    Quote Originally Posted by Iriadysa View Post
    Except you are making this all up to support a position that has no substance.
    Yeah I made this all up.

    There's absolutely no "watch video" requirements and those that aren't part of the top 10-100 that don't have the luxury on relying on guides aren't relying on them either. I see too many times from none top statics and in DF/PF that don't know what to do in a tough stop have since they have no situational awareness and reflex to go with it. Their overall skill is based on that video awareness and those videos don't say in case this happens consider the following.

    I've seen many healers and bards not use the tier 3 LB to prevent a wipe and get a clear at 2% hp.
    I've seen many bards neglect using their songs.
    I've seen many players prefer to take a beating from a melee mob than kiting it instead and die for it.

    None of this ever happens and is just a myth.

    Quote Originally Posted by Iriadysa View Post
    Do you guys not see how you keep stepping on each others arguments? Your little rhetoric here implies that mechanics are so confusing and obscure that it's impossible that people understand them on their own. Let's not even talk about the chicken and the egg dilemma, since the guides actually do come from players which had no previous exposure, and let's just focus on the idea that "common players" cannot understand mechanics by themselves.

    So what is it? Are mechanics so hard and cryptic that they are impossible to understand? (I mean, I can obviously see how landslide is so confusing...)

    So according to the sum of all ideas in this thread we have:

    1. Mechanics are impossible to understand. If so, it would be understandable that people would want you to see a guide for them, no? Now, observe this thread: http://forum.square-enix.com/ffxiv/t...ture-looks-dim
    Can we make our minds please? Are they hard or are they not?

    2. Once you copy them, they are easy to execute. Ok, if they are easy to execute, why do people keep using the argument that "aprox. only 5% of players has beat Twintania, so something is clearly wrong". This makes no sense, can we make our mind please? If you watch a TT video they obviously understanding the cryptic and obscure mechanics of the fight is no longer an obstacle, so what's stopping people from victory?

    I don't know, it really looks like you people are just venting your frustration with your inability to finish specific content.
    1.) Take the guides away and see how many none MMO vets can improvise strategems that make sense to tackle mechanics from first and second binding coils of bahamut that aren't obviously pointed out like with the primals.
    2.) Mechanics are for the most part in this game simply artificial difficulty. Insta death isn't hard it is simply a punishment to the group if someone wasn't able to tackle those mechanics with 100% timing and accuracy.
    3.) It's not a made up fact that only a very small percentage makes the cut to do the content before it is fixed and nerfed and it is as small as 5% within the first 5 weeks if not more.
    4.) If you're gonna resort to playing that superiority card you are no better than those you claim to be venting.
    (7)
    Last edited by Gormogon; 06-09-2014 at 01:27 AM.

  2. #2
    Player
    Iriadysa's Avatar
    Join Date
    May 2014
    Posts
    123
    Character
    Iriadysa Daenar
    World
    Malboro
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gormogon View Post
    1.) Take the guides away and see how many none MMO vets can improvise strategems that make sense to tackle mechanics from first and second binding coils of bahamut that aren't obviously pointed out like with the primals.
    2.) Mechanics are for the most part in this game simply artificial difficulty. Insta death isn't hard it is simply a punishment to the group if someone wasn't able to tackle those mechanics with 100% timing and accuracy.
    3.) It's not a made up fact that only a very small percentage makes the cut to do the content before it is fixed and nerfed and it is as small as 5% within the first 5 weeks if not more.
    4.) If you're gonna resort to playing that superiority card you are no better than those you claim to be venting.
    Do you read yourself before you post?

    1.) => Mechanics are hard to figure out
    2.) => Mechanics are easy
    3.) => Most of the players cannot beat the content
    4.) => Irrelevant commentary trying to discredit the interloper instead of the argument

    So are mechanics hard or not?
    (5)

  3. #3
    Player
    Gormogon's Avatar
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    Sep 2013
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    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Iriadysa View Post
    So are mechanics hard or not?
    The irony is that you discredit everything that's been brought up.

    To the majority, yes mechanics are hard. Try and grasp that concept before you play that superiority and victim card.
    (2)

  4. #4
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
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    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by EmiliM View Post

    Player A clears the Second Coil with his/her static weekly, including T9. This player has already obtained the best gear there is to get for his/her job.

    Player B, who - for all intent and purposes - is just as "skilled" as the person above and actually plays twice as much, cannot clear coil because he/she cannot find a static/pug with 7 other players who possesses the same level of "skill" to clear the content with. Thus, this person is stuck with other "lesser skilled" players, who are often labeled as "casuals".

    Does Player B qualify as "hardcore"? Or is this person a "casual" who "cries" too much about contents needing adjustment? What if Player A later loses his/her static because some people quit and he/she falls into the same situation as Player B? "The second person needs to find a better group" certainly would sound like a nice answer, if only it wasn't something that everyone is already doing.
    You say the point is not to ask for faceroll content, yet come out with a something like this that heavily contradicts that, i hope it is just a poor choice of words or a poorly chosen example for whatever point it is you're trying to make, otherwise this is extremely disappointing.(and yes blabla sometimes you can spend sometime without finding a pug and it does suck, but there's quite often FCs looking for new players, and in no way should the hardest content be beatable if not by a static or a pug of players who know what they are doing.)

    Quote Originally Posted by Litre View Post

    Also too many people are failing to grasp the change we are asking for, we are not asking for FFXIV - Easy Mode, we are asking that 2-3+ month old content be eased to a point where players without the time to rehearse the script to perfection can beat it.
    As i said, i'm all for story modes of encounters, dunno why they only do it for primals but who knows.
    As for content being nerfed in the future, ok, just not 2-3 months - that's ridiculous.
    It should be nerfed when the content that follows it comes out, which is 5-6 months.

    Quote Originally Posted by Gormogon View Post
    There's absolutely no "watch video" requirements and those that aren't part of the top 10-100 that don't have the luxury on relying on guides aren't relying on them either.
    There isn't, there is for farm groups because, you know, people don't like waiting for everyone to learn the fight when they might have to farm a specific encounter for 10-30+ runs to get what they want..
    No one is forbidding anyone from creating learning parties, there's also a lot of players who join this parties just to help out.

    Quote Originally Posted by Gormogon View Post
    2.) Mechanics are for the most part in this game simply artificial difficulty. Insta death isn't hard it is simply a punishment to the group if someone wasn't able to tackle those mechanics with 100% timing and accuracy.
    3.) It's not a made up fact that only a very small percentage makes the cut to do the content before it is fixed and nerfed and it is as small as 5% within the first 5 weeks if not more.
    You don't seem to understand how words and sentences work.
    It isn't hard, it only looks like it is hard, yet it punishes you if you take it easy, or can't manage to surpass the obstacles that are thrown at you.
    On top of that, you proceed to say that the vast majority isn't able to deal with something that isn't hard.
    Hard being a subjective quality, which, in this case, the only way anyone has to quantify is by his own subjective perception or more accurately by statistical data, and seeing how most people(according to the people making this point) can't deal with this content, it is therefore easy/"fake hard" to the general population in the game. Brilliant.
    (4)
    Last edited by Pibz; 06-09-2014 at 06:03 AM.

  5. #5
    Player
    Gormogon's Avatar
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    Sep 2013
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    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Pibz View Post
    there is for farm groups because
    Which proves my point without those videos they wouldn't be making those farm groups to begin with.
    (0)

  6. #6
    Player
    Pibz's Avatar
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    Aug 2013
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    Cat Man
    World
    Omega
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    Marauder Lv 30
    Quote Originally Posted by Gormogon View Post
    Which proves my point without those videos they wouldn't be making those farm groups to begin with.
    Say what now? People farm stuff because there are videos?! Are people farming for their weapon(atma/novus) because there is a video on it? Or is it to attain something from that farming?
    Seriously .. i don't.. even..
    If there were no videos, there would be experience, and people who failed consistently in this farm groups(which usually outright ask for people with experience) would be kicked and replaced.
    (1)

  7. #7
    Player
    Gormogon's Avatar
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    Sep 2013
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    900
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    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Pibz View Post
    snip
    So you're telling me all those people making farm group each and everyone of them downed the content without watching or reading a guide?

    Right I believe you.
    (0)

  8. #8
    Player
    Pibz's Avatar
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    Aug 2013
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    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Gormogon View Post
    So you're telling me all those people making farm group each and everyone of them downed the content without watching or reading a guide?

    Right I believe you.
    There always were and there always will be guides in every game that has any decent amount of players making up it's community, so i have no idea what point you're trying to make, because guides aren't a "problem" exclusive to this game. (not even by a very very very VERY long shot)
    And people will mostly seek the path of least resistance, this is a given.
    Even if for some bizarre reason there wasn't guides, there would be experience and people who would want to repeat, quite some times, a certain encounter to obtain something,those people would then filter out players who don't know what to do.
    (1)

  9. #9
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Pibz View Post
    There always were and there always will be guide
    Yet that's not the issue and you know it.

    Quote Originally Posted by Pibz View Post
    so i have no idea what point you're trying to make
    That's because you choose not acknowledge what's happening around you. You use others for your argument when it benefits you but when it doesn't you neglect it. You shun and belittle those simply because they aren't on par to your standards.

    You can vent on me all you want but I'm not the one you need to address those arguments because I understand both sides pretty well. Yet a community doesn't strive based on that small percentage you're using for your argument.

    That's why pushing for separate content is the best course of action. That way the "hardcore" can get their hard content and it can get harder without nerfs and buffs like echo. While the casual and mainstream demograph can get something they can look forward to and enjoy long term without feeling that they are only gonna be lagging more and more behind because they are are constantly blocked by artificial difficulty.
    (0)
    Last edited by Gormogon; 06-09-2014 at 07:47 AM.

  10. #10
    Player
    Raenryong's Avatar
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    Sep 2013
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    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Gormogon View Post
    So you're telling me all those people making farm group each and everyone of them downed the content without watching or reading a guide?

    Right I believe you.
    Do you have the same problem with people who refer to written guides on how to play their jobs etc?

    I fail to see why preparing for a fight is seen as a bad thing.
    (3)