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  1. #1
    Player
    zPanda's Avatar
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    Jun 2011
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    143
    Character
    Maximum Panda
    World
    Hyperion
    Main Class
    Armorer Lv 60
    As a healer you might have learned how to time your shield so that it is applied right before a big attack.
    As a tank you might've learned how to properly set up a cooldown rotation.
    As a dps you might've learned to save your cooldowns for when a burst is really needed.
    This is just off the top of my head, sure you might've had those skills before, but you might've learned them too.
    People can and have used macros and apps to assist with all this stuff. MMORPG often rely on mechanics rather than skill which is why it's possible to implement and use these types of "assists". Also you basically prove my point lol. How do you know *when* to those big attacks are coming or when a burst is needed? - it's because you've repeated a fight enough to know the patterns.

    It would be really interesting to get one group of 8 "hardcore" players, and another group of 8 "mainstream" players, and when 2.3 is released, have a real-time stream of the 2 parties in Ramuh-EX practicing to defeat it with no external apps or voice-chat. I would bet the amount of time required for each party to defeat it would be close to the same.

    There's nothing like "twintania tracker" or ffxiv-app that will help increase your "skill" in those other game genres I mentioned previously that require real skill.
    (0)
    Last edited by zPanda; 06-08-2014 at 02:21 AM.

  2. #2
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by zPanda View Post
    People can and have used macros and apps to assist with all this stuff. MMORPG often rely on mechanics rather than skill which is why it's possible to implement and use these types of "assists". Also you basically prove my point lol. How do you know *when* to those big attacks are coming or when a burst is needed? - it's because you've repeated a fight enough to know the patterns.

    There's nothing like "twintania tracker" or ffxiv-app that will help increase your "skill" in those other game genres I mentioned previously that require real skill.
    *MEGA SIGH*
    There's no point, i'm talking to a wall.
    The answer is in my previous post.

    Quote Originally Posted by zPanda View Post
    It would be really interesting to get one group of 8 "hardcore" players, and another group of 8 "mainstream" players, and when 2.3 is released, have a real-time stream of the 2 parties in Ramuh-EX practicing to defeat it with no external apps or voice-chat. I would bet the amount of time required for each party to defeat it would be close to the same.
    Oh dear... it's worse than i thought, you have no clue..
    So you think there's some guides and magic apps from the heavens that the people that do the 1st kills receive?
    You do realize the strats this people come up with take a few hours of pulling and dying to develop right?
    Is there also no skill in being the first to nail down the winning strat? Ok, go do it then.
    (0)
    Last edited by Pibz; 06-08-2014 at 02:34 AM.

  3. #3
    Player
    zPanda's Avatar
    Join Date
    Jun 2011
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    143
    Character
    Maximum Panda
    World
    Hyperion
    Main Class
    Armorer Lv 60
    Quote Originally Posted by zPanda View Post
    It would be really interesting to get one group of 8 "hardcore" players, and another group of 8 "mainstream" players, and when 2.3 is released, have a real-time stream of the 2 parties in Ramuh-EX practicing to defeat it with no external apps or voice-chat. I would bet the amount of time required for each party to defeat it would be close to the same.
    Going back to an earlier point here - if it was possible to set this up, would you bet your house on the "hardcore" group beating a brand new battle faster than the "mainstream" group? I know I wouldn't lol.

    On the other hand, if you set up a fight between one of the top Street Fighter players in the world versus a random decent player, would I bet my house on the top SF player? Yeah, you bet I would.
    (2)

  4. #4
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
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    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by zPanda View Post
    Going back to an earlier point here - if it was possible to set this up, would you bet your house on the "hardcore" group beating a brand new battle faster than the "mainstream" group? I know I wouldn't lol.

    On the other hand, if you set up a fight between one of the top Street Fighter players in the world versus a random decent player, would I bet my house on the top SF player? Yeah, you bet I would.

    Would i bet on the people that clear the content first, over people who have trouble dodging trivial mechanics? Yes, yes i would.

    Quote Originally Posted by Kuwagami View Post
    snip
    No point arguing semantics, of what skill means, if some people can do it and others can't there's something there, and let me tell you, it's far from being just lag in 90%+ of the cases(lots of times with randoms on a lot of encounters has shown me this)..
    Also this is the last answer you'll get from me, you people refuse to concede on anything, you just want your tank and spank fights, it's pointless.
    (0)
    Last edited by Pibz; 06-08-2014 at 02:58 AM.

  5. #5
    Player
    zPanda's Avatar
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    Maximum Panda
    World
    Hyperion
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    Armorer Lv 60
    Quote Originally Posted by Pibz View Post
    Would i bet on the people that clear the content first, over people who have trouble dodging trivial mechanics? Yes, yes i would .
    Lol let's be real here. Is "dodging" in this game really about "skill" , or more about repeating the fights enough to basically know when the attacks are coming. Look at some of the previous threads regarding titan-ex for example - people deal with lag by simply memorizing when attacks are coming out and "dodging" ahead of time.

    Also, again, T6 was much easier to clear IMO than T5. So why do I see so many people still struggling with the basic parts of that fight like devour? If this game is truly skill-based, shouldn't anyone who's cleared T5 find T6 a cakewalk?
    (3)

  6. #6
    Player
    Pibz's Avatar
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    Aug 2013
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    Cat Man
    World
    Omega
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    Marauder Lv 30
    Quote Originally Posted by zPanda View Post
    snip
    People who beat T5 before 2.2, had very little difficulty, in general, in beating T6 in comparison to the time it took them to beat T5, so your point isn't even true.
    This is also my last reply to you, since you also just repeat your points over and over regardless of what is said, but if you think MMO's(you clearly omited the genre in your "genre that require skill" list) are so dumb easy and uninteresting what are you doing here?

    Also LOL on your music example. Not even going to comment on that one.
    (0)
    Last edited by Pibz; 06-08-2014 at 02:57 AM.

  7. 06-08-2014 03:05 AM

  8. #8
    Player
    zPanda's Avatar
    Join Date
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    Maximum Panda
    World
    Hyperion
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    Armorer Lv 60
    Quote Originally Posted by Kuwagami View Post
    People might enjoy socializing (even though this game still lacks the incentives to do so). That's what Massive Multiplayer stands for, nope ?

    If I were to be really honest here, I'd say that you can't find something somehow close to an argument and are trying to label us as trolls because you can't provide a valid point. I might be true. I sure hope that I'm wrong though, because I'd really like to think that people aren't just denying things with no arguments just for the sake of it. If you can't make yourself understood, use other words, rephrase. That's the basis of a wealthy debate.
    Lol, me thinks the previous poster just lacks debate "skills" haha. You're absolutely right though, I'm here because of people I've know in FC for quite a while now. If those people quit, I would unsubscribe as well - it's the social aspect that's keeping me subscribed for the time being.
    (1)

  9. 06-08-2014 02:50 AM

  10. #10
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
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    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Kuwagami View Post
    I'm really interested about what you consider being "skill".
    From wikipedia: "A skill is the learned ability to carry out a task with pre-determined results often within a given amount of time, energy, or both"
    Can you carry out the task of finishing a fight without dying? Then you are skilled enough in the fight(regardless of how little importance you give to that skill, or how little of a x measurable trait you need possess to do it) to beat it, you can't do it? You are not.
    Now with a logic sequence of thought prove this is breaking the definition of skill. Have fun, im going to play the game now.
    (0)
    Last edited by Pibz; 06-08-2014 at 03:14 AM.

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