Reading all the thread responses is just plain sad.

I would never say the game is perfect, in fact I believe it has many flaws and certainly a lot of things that I don't like... but this apology of the skill-less is just horrible.

I guess this is why we start seeing things like the white tanoki suit, the skip to next check point or all the clue systems.

In my opinion, games should strive for high difficulty with low tedious factors. FFXIV does this well in many of the end game fights: you wipe in coil and everything instantly resets and you can try again. And again. And again. Until what makes you leave is not that that the time ran out and you wasted your weekly entry but the fact that you have to accept you aren't good enough to beat the encounter today and Perhaps tomorrow will be different. (Side note: ATMA quest is the exact opposite: high tediousness, low difficulty).

Maybe I just miss the (not so long ago) times when games weren't afraid of not being politically correct and would tell you in your face: "You suck at this".