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  1. #1
    Player
    IgnisFatuus's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Ignis Fatuus
    World
    Shiva
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Mapleine View Post
    Because without having a tight, interesting puzzle box of an encounter they're almost always dropped within a single night by any group of merit.
    that's exactly yoship's stance on this. prolong content with fake difficulty. being able to down something by merit is a much more enjoyable experience, no?

    this is also tied to the fact that this game basically throws everything else out that would make it an rpg. superlinear gear progression, no elemental weaknesses, no customization that's more than a BiS number game (oh wow, i now heal 10 hp more, my cure is casting 0,01 faster, such difference, let me alter my rotations right away... ahem).
    (7)

  2. #2
    Player Bizniztyme's Avatar
    Join Date
    Mar 2011
    Posts
    343
    Character
    Solo Playa
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by IgnisFatuus View Post
    that's exactly yoship's stance on this. prolong content with fake difficulty. being able to down something by merit is a much more enjoyable experience, no?

    this is also tied to the fact that this game basically throws everything else out that would make it an rpg. superlinear gear progression, no elemental weaknesses, no customization that's more than a BiS number game (oh wow, i now heal 10 hp more, my cure is casting 0,01 faster, such difference, let me alter my rotations right away... ahem).
    You must be playing something else because i'm definitely playing an RPG. lol
    (2)

  3. #3
    Player Rose_Vilehart's Avatar
    Join Date
    Aug 2013
    Posts
    148
    Character
    Rose Vilehart
    World
    Odin
    Main Class
    Archer Lv 50
    Quote Originally Posted by IgnisFatuus View Post
    that's exactly yoship's stance on this. prolong content with fake difficulty. being able to down something by merit is a much more enjoyable experience, no?

    this is also tied to the fact that this game basically throws everything else out that would make it an rpg. superlinear gear progression, no elemental weaknesses, no customization that's more than a BiS number game (oh wow, i now heal 10 hp more, my cure is casting 0,01 faster, such difference, let me alter my rotations right away... ahem).
    and now i know you are trolling, by this logic kingdom hearts is not an rpg nor is final fantasy XV because they have different elements than mentioned here.......please stop you are embarrassing yourself
    oh and "no customization"? srsly?
    (0)

  4. #4
    Player
    IgnisFatuus's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Ignis Fatuus
    World
    Shiva
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Rose_Vilehart View Post
    and now i know you are trolling, by this logic kingdom hearts is not an rpg nor is final fantasy XV because they have different elements than mentioned here.......please stop you are embarrassing yourself
    oh and "no customization"? srsly?
    they are action games with rpg elements. still with a thicker layer of storytelling than let's say borderlands, but the difference in terms of rpg mechanics isn't that pronounced compared to older games where numbers actually had a meaning attached to them.

    it's an industry trend that's marching on for a while now.
    (4)

  5. #5
    Player Bizniztyme's Avatar
    Join Date
    Mar 2011
    Posts
    343
    Character
    Solo Playa
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by IgnisFatuus View Post
    they are action games with rpg elements. still with a thicker layer of storytelling than let's say borderlands, but the difference in terms of rpg mechanics isn't that pronounced compared to older games where numbers actually had a meaning attached to them.

    it's an industry trend that's marching on for a while now.
    What? You're digging a deeper hole bro. An rpg is an rpg action or not. lol too funny. I'm sure you heard of ACTION RPGS.
    (0)

  6. #6
    Player Rose_Vilehart's Avatar
    Join Date
    Aug 2013
    Posts
    148
    Character
    Rose Vilehart
    World
    Odin
    Main Class
    Archer Lv 50
    Quote Originally Posted by IgnisFatuus View Post
    they are action games with rpg elements. still with a thicker layer of storytelling than let's say borderlands, but the difference in terms of rpg mechanics isn't that pronounced compared to older games where numbers actually had a meaning attached to them.

    it's an industry trend that's marching on for a while now.
    So the souls series are not rpgs either? huh and here i thought demons souls was the most rpgy action rpg around, seems i was wrong, guess we have to rename the ACTION rpg genre now dont we?
    Numbers dont have meaning?............so what you are telling me is without being some god of video games i can beat terra in kh2 on critical as a lvl 1 sora with no problems?...........awesome! hell while im at it i can go fight the final boss of skyrim while lvl 1, it should be easy i mean after all i have great gear and numbers have no meaning right?
    (0)

  7. #7
    Player
    Cap75's Avatar
    Join Date
    Feb 2014
    Posts
    243
    Character
    Sil Ellessa
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Mapleine View Post
    The only other solution is vague, EQ-style sinks, which is what the OP wants, what FFXI fans want, and want everyone else on Earth doesn't want.
    There's a lot more solutions than that to add variation to end game encounters. Look to some of the best boss fights in the Souls games or Dragon's Dogma for instance for unforgiving mechanics that require strategy but don't go exactly the same every time. Specific weak points, more destructable areas on the boss, resistances, parts of the arena you can take advantage of tactically, etc.

    Quote Originally Posted by Bizniztyme View Post
    And you could do that in all these encounters, who says they have to memorize they can just react but as you can see, they can't even do that. lol And almost all fights you can recover if you are skilled enough and geared enough. Even if people get knocked out of the fight. Why do you think people can sell clears? Because they are skilled and geared.
    The point of the thread isn't what the most skilled players can do but how the current end game content seems to be marking a divide in the community that may make said community shrink.
    (9)

  8. #8
    Player Bizniztyme's Avatar
    Join Date
    Mar 2011
    Posts
    343
    Character
    Solo Playa
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Cap75 View Post
    The point of the thread isn't what the most skilled players can do but how the current end game content seems to be marking a divide in the community that may make said community shrink.
    There is a community divide in everything in this game. When you can find something that the whole community agrees on that is controversial, hit me up. lol
    (0)