Totally agree. There is nowhere in the whole world of Eorzea do I need to be careful. I'm not just talking about when I'm in i90+ gear, I'm wiping beastmen and Garleans out in i40ish spirtibonding gear.

Also, along with stronger enemies in general, I'd like more of an open world punishment for dying. Maybe an extended weakness, or no teleports for a period of time. Because as it stands now there are actually situations where it's favourable to just kill yourself when your Return is on CD to get a free ride. Death should always be viewed as the ultimate thing to avoid.