Quote Originally Posted by Felis View Post
because vanity items already come from ingame recipes, achievement rewards, event rewads and dungeon drop. No need to create a cash shop for it
Yes, and from my understanding more is to come through those means, but where is the argument against adding even more with a cash shop if the company chooses to?


Quote Originally Posted by Zumi View Post
It feels like double dipping when they charge a sub fee then release a bunch of mounts/pets/vanity items on the shop. Activision/Blizzard is notoriously bad for doing this, they save all the best looking most animated mounts and pets for the cash shop even though they have a $15 a month sub fee. They tested the waters with celestial steed people called them sparkle ponies and made 80m dollars in 1 day selling them for $25 a pop. Then it continued with many more mounts and pets every few months.

Honestly I hope SE doesn't start doing this because I really shouldn't have to pay more money to have access to everything in the game.
It basically is [double dipping], but aside from pocketing that money made it goes to further developing goods and services the company puts out, as well as going to legitimate charitable causes in some cases (ie; some of Blizzard's shop items). It's been shown to be very profitable for those companies.

I'll say it again as well; while I'm not for or against the idea of cash shops when done right, the idea of P2W is unappealing.