Am I the only person that sees the flaw in SE's philosophy?

They plan on increasing the drop percentage later. If the drop percentage was fair, why would they have a need to change it?

So, by their argument, it's only okay to have a terrible experience right now. Later, when it's not a top-tiered item, it's okay to make the experience more bearable once the people that have had enough of RNG decide to leave the game. Yeah. That makes sense.

Granted, I would consider it fair if they had the percentage increase for each class that gets it. So struggle through the first one, gain 3-5% high chance on your second, then another 3-5% on your third, etc.

I just think it's ridiculous to say it's okay to put your player base through this right now but not later. If you have to change it, maybe you shouldn't have done it in the first place. Respect your player base. I'm going to do this. Regardless of how difficult it is because other players have done it. I think it's a slap in their face to demand change. A thread like this that's here merely for moral support is fine. It gives people a good place to vent. But I'm tired of people standing up for SE, when SE isn't even standing up for SE. Actions speak louder than words and if their actions are changing a flawed system, what exactly are you standing up for and worked up over?