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  1. #121
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Bizniztyme View Post
    You're still statistically wrong, the more you do of something the more chances of you getting that something, doesn't matter what the percent of each time you do something is.
    You are misunderstanding the argument.

    @Humster, Thank you for the well articulated post. You explained much better than I
    (1)

  2. #122
    Player Bizniztyme's Avatar
    Join Date
    Mar 2011
    Posts
    343
    Character
    Solo Playa
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by AmyNeudaiz View Post
    You are misunderstanding the argument.

    @Humster, Thank you for the well articulated post. You explained much better than I
    I'm sure you're the one misunderstanding. His articulated post, no matter how well it's articulated is wrong.
    (1)

  3. #123
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Bizniztyme View Post
    I'm sure you're the one misunderstanding. His articulated post, no matter how well it's articulated is wrong.
    Correct, its called the Law of Large Numbers.

    A general principle according to which under certain very general conditions the simultaneous action of random factors leads to a result which is practically non-random. That the frequency of occurrence of a random event tends to become equal to its probability as the number of trials increases (a phenomenon which was probably first noted for games of chance) may serve as the first example of this principle.
    Look it up.


    Quote Originally Posted by Karnyboy View Post
    Yes, this is also tied to the law of large numbers. Probability does not change on a per attempt basis. The average of a LARGE number of attempts, however, will become more and more consistent, approaching infinity. That said, you can often get a relatively accurate probability, well before infinity.

    A coin flip will not always be 50-50, sure. but across thousands of flips, it will average approximately 50.
    A Dice throw will not always be 1/6 chance, but across thousands of rolls, the average value will be approximately 3.5.
    (0)
    Last edited by Duuude007; 05-29-2014 at 02:34 AM.

  4. #124
    Player
    Karnyboy's Avatar
    Join Date
    Nov 2013
    Posts
    433
    Character
    Sigmund Felsword
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Oh how wrong some of you are indeed.

    Gambler's Fallacy
    (3)

  5. #125
    Player
    Mysteran's Avatar
    Join Date
    Jun 2011
    Posts
    97
    Character
    Leshya Tesorthene
    World
    Leviathan
    Main Class
    Ninja Lv 60
    Quote Originally Posted by MythToken View Post
    Um no, thats statistically incorrect. The more you do, the greater your chance.
    I think this is the heart of the confusion here.

    The way it is stated it can be misinterpreted. They are saying that doing more doesn't mean your chance PER FATE increases. You are saying (as you put in a later post) the more FATES you do, the more chanceS you have of getting an Atma, which is true. It's just still all at whatever minute probability they have it set to.
    (0)

  6. #126
    Player Bizniztyme's Avatar
    Join Date
    Mar 2011
    Posts
    343
    Character
    Solo Playa
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Karnyboy View Post
    Oh how wrong some of you are indeed.

    Gambler's Fallacy
    You're talking about the chance of each roll, lets say it's a 5% chance, regardless of how many times you roll, you're still getting a 5% chance of getting what you're looking for. I understand that. But....

    I'm talking about the number of times you get a chance of that 5%. If you're only doing 20 fates and someone else is doing 100 fates an hour, they are getting 80 more chances of getting that 5% drop rate thus the more you do the better chance of you getting the item. So statistically, Humpster original statement is wrong.
    (0)
    Last edited by Bizniztyme; 05-29-2014 at 02:39 AM.

  7. #127
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    The odds of obtaining something increase with the number of tries but the odds of obtaining something does not increase the more you have done something. 50% will be 50% every time. 50% does not turn into 51% after you fail.

    We are arguing two different things this is why I said you are misunderstanding
    (0)

  8. #128
    Player Bizniztyme's Avatar
    Join Date
    Mar 2011
    Posts
    343
    Character
    Solo Playa
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by AmyNeudaiz View Post
    The odds of obtaining something increase with the number of tries but the odds of obtaining something does not increase the more you have done something. 50% will be 50% every time. 50% does not turn into 51% after you fail.
    Uh....i'm sure i explained that on my previous post. The argument is Humster saying it doesn't make a difference if you do more fates but It certainly does if you do more.
    (1)

  9. #129
    Player
    Khalette's Avatar
    Join Date
    Sep 2013
    Posts
    201
    Character
    Gypsy Whisperwind
    World
    Famfrit
    Main Class
    White Mage Lv 56
    Am I the only person that sees the flaw in SE's philosophy?

    They plan on increasing the drop percentage later. If the drop percentage was fair, why would they have a need to change it?

    So, by their argument, it's only okay to have a terrible experience right now. Later, when it's not a top-tiered item, it's okay to make the experience more bearable once the people that have had enough of RNG decide to leave the game. Yeah. That makes sense.

    Granted, I would consider it fair if they had the percentage increase for each class that gets it. So struggle through the first one, gain 3-5% high chance on your second, then another 3-5% on your third, etc.

    I just think it's ridiculous to say it's okay to put your player base through this right now but not later. If you have to change it, maybe you shouldn't have done it in the first place. Respect your player base. I'm going to do this. Regardless of how difficult it is because other players have done it. I think it's a slap in their face to demand change. A thread like this that's here merely for moral support is fine. It gives people a good place to vent. But I'm tired of people standing up for SE, when SE isn't even standing up for SE. Actions speak louder than words and if their actions are changing a flawed system, what exactly are you standing up for and worked up over?
    (5)

  10. #130
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Its the idea that given a success rate of X, after Y attempts, the probability of have a success is Z.

    For example, lets say that the drop rate for Atmas is 1% (X).
    The simple math is 1-(1-X)^Y=Z

    1-(1-.01)^10 = 9.56% chance of success after 10 fates.
    Y = 100 fates, 63.3% chance
    Y = 200, 86.6%
    Y = 300, 95.1%
    Y = 400, 98.2%
    Y = 500, 99.3%... Like Yoshi said, it should take somewhere around 300 to 500 fates to get an Atma.

    So um... yeah, those guys who "magically" get an Atma after a handful of fates, 10% chance of that, but it does happen.
    Likewise people with less luck have to do hundreds to get into the more reliable probability ranges. That said, if you do about 500 fates in one zone, you'd better have an Atma... though I truly pity anyone who end up doing SIX THOUSAND for a single weapon.

    Yeah, lets say its a lightning fast 3 minutes to finish a fate and get to the next one. That will take you... only 300 hours to complete a weapon.

    And people ask why we dont like this system.
    (0)
    Last edited by Kenji1134; 05-29-2014 at 03:04 AM.

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