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  1. #131
    Player Bizniztyme's Avatar
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    Mar 2011
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    343
    Character
    Solo Playa
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Khalette View Post
    snip Actions speak louder than words and if their actions are changing a flawed system, what exactly are you standing up for and worked up over?
    To you it's a flawed system, to others it's fine. Who's right here? Nooone. That's the problem with people on here. When someone doesn't have the same criticism of systems as others, they are labeled a defender or fanboy. NOOOOOO.....it's because they really don't have a problem with it or they actually enjoy it. I myself don't like the fact that you have to do this many fates to get atmas but I totally understand that there are people that do like it.
    (1)

  2. #132
    Player
    Khalette's Avatar
    Join Date
    Sep 2013
    Posts
    201
    Character
    Gypsy Whisperwind
    World
    Famfrit
    Main Class
    White Mage Lv 56
    Quote Originally Posted by Bizniztyme View Post
    To you it's a flawed system, to others it's fine. Who's right here? Nooone. That's the problem with people on here. When someone doesn't have the same criticism of systems as others, they are labeled a defender or fanboy. NOOOOOO.....it's because they really don't have a problem with it or they actually enjoy it. I myself don't like the fact that you have to do this many fates to get atmas but I totally understand that there are people that do like it.
    So why are they changing it if it's not flawed?

    "I've got a good thing going for me. So I'm going to change it so it can be a bad thing going for me." - said no one ever.
    (2)

  3. #133
    Player Bizniztyme's Avatar
    Join Date
    Mar 2011
    Posts
    343
    Character
    Solo Playa
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Khalette View Post
    So why are they changing it if it's not flawed?

    "I've got a good thing going for me. So I'm going to change it so it can be a bad thing going for me." - said no one ever.
    Things change all the time. Sometimes for the better, sometimes for worse. Doesn't make the original a flawed system just because you said so. Did they ever come out and say, this system is flawed, we're going to change it. No, they said they may change it in the future to make it easier for people down the line, not becuase it's flawed.
    (0)

  4. #134
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Khalette View Post
    They plan on increasing the drop percentage later. If the drop percentage was fair, why would they have a need to change it?
    1.x Original relic had RNG on beastmen seals, of which you needed 9. As well as a rare drop in chocobo escort, behests, etc.

    In 2.0 these were eased for accessability.

    In 2.0 Zenith costed 900 myth, only 300 of which could be earned a week.

    In 2.1 the 300 cap was raised to 450.

    In 2.1 It still took 2 weeks to earn enough myth to earn 1 weapon.

    In 2.2 the myth cap was abolished, allowing a player to earn enough myth for all weapons, even in a single week.

    In 2.2 The atma/animus tiers have a large time sink built into them based on luck and large myth requirements.

    In 2.3 the time sink is eased by making myth more frequent.

    In 2.x the time sink will be further eased with atma probability being raised.


    The key point here, just like the echo in highend content is that they are giving the people with more drive to progress, an opportunity to do so, before they begin making it simpler, which makes it less prohibitive for those less willing or capable.

    This is a solid way of opening more content to players. It is a valid system that many other mmos regularly employ.
    (3)
    Last edited by Duuude007; 05-29-2014 at 03:08 AM.

  5. #135
    Player Bizniztyme's Avatar
    Join Date
    Mar 2011
    Posts
    343
    Character
    Solo Playa
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Duuude007 View Post
    Relic


    The key point here, just like the echo in highend content is that they are giving the people with more drive to progress, an opportunity to do so, before they begin making it simpler, which makes it less prohibitive for those less willing or capable.

    This is a solid way of opening more content to players. It is a valid system that many other mmos regularly employ.
    Thank you, you explain it so much better then I can.
    (1)

  6. #136
    Player
    Khalette's Avatar
    Join Date
    Sep 2013
    Posts
    201
    Character
    Gypsy Whisperwind
    World
    Famfrit
    Main Class
    White Mage Lv 56
    Quote Originally Posted by Bizniztyme View Post
    Things change all the time. Sometimes for the better, sometimes for worse. Doesn't make the original a flawed system just because you said so. Did they ever come out and say, this system is flawed, we're going to change it. No, they said they may change it in the future to make it easier for people down the line, not becuase it's flawed.
    I don't understand putting time and money into changing something that works.

    Duuude, I understand the trend. I don't understand the reasoning behind the trend. In another thread you mentioned the EQ prismatic and how much it took into getting it. I started two expansions later and each step I did was equal to the steps my brother who had been playing since release did. I just think that they should stand by the bars they raised and I find it ridiculous that it's okay to put the player base through something only to change it later. It's the same reasoning that has ruined great video games.

    "Oh you can't do it in 6 months. Here, we'll make a patch and hand it to you." Although RNG isn't handing it to you like dumbing down fights.
    (1)

  7. #137
    Player Bizniztyme's Avatar
    Join Date
    Mar 2011
    Posts
    343
    Character
    Solo Playa
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Khalette View Post
    I don't understand putting time and money into changing something that works.
    Uh.....maybe they feel that it's going to work better? It might not always work out because you dont know until you try it to see if it's better or not.
    (1)

  8. #138
    Player
    FizzGigg's Avatar
    Join Date
    Oct 2013
    Posts
    26
    Character
    Fizz Gigg
    World
    Ultros
    Main Class
    Archer Lv 50
    I wouldnt mind them atleast making it possible to purchase atma's via seals... I would gladly pay 30k or more seals for one atma. I have farmed seals to the point that I am purchasing everything I can just to get rid of the constant capping of seals each day of farming. Is that too much to ask? Is it "being handed" to me with it being purchasable? Sure there are other ways to get seals than fate grinding.. and some a hella lot faster.. but atleast I could then feel good about wanting more than one relic upgraded... maybe a new thread on this..
    (2)

  9. #139
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Bizniztyme View Post
    Uh....i'm sure i explained that on my previous post. The argument is Humster saying it doesn't make a difference if you do more fates but It certainly does if you do more.
    If you do 100 fates your odds of getting it in the next Atma is still the same as when you started. This is what I thought Humster was arguing. But I was wrong, I misread (I was at work skimming comments). I guess I did read the first post wrong and misunderstand the second post so I will admit to being the one arguing the wrong thing here but my point still stands.
    (0)

  10. #140
    Player
    Luxx's Avatar
    Join Date
    Mar 2014
    Posts
    292
    Character
    Cress Albane
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ShinkuTachi View Post
    So understand, I'm not here to shoot down your points or anything. I agree with some of what you're saying. At the same time, I hope you're able to see the other side of things I'm pointing out.
    Thanks for your respectful post.

    I will agree with you that the Atma system DOES help lowbies an newbies to level on the way. That's the great side about Atma's.
    I like how SE is trying to do things to help lower players. So I do see that side.

    But my main problem is, it's just boring y'know? Us people have busted our asses to get to 50, only for us to shimmy right back down to level 5 again
    to stick around in one part for xx amount of hours for more or less.
    Now I don't mind a grind, but not a grind that I don't know when I'll get something and see it myself that I'm about to get it.

    Like when I grind for EXP and get excited because I'm about to unlock a skill, a place, or something cool. Atma's is anyone's gamble and it's not fun.
    That's all there is too it. I really wish we had some alternative for Atma though. I just can't stomach FATE's like this anymore.
    xD
    (2)
    Last edited by Luxx; 05-29-2014 at 05:12 AM.

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