Quote Originally Posted by Jennestia View Post
Raising cap now does nothing. Every MMO I've played including yes WoW raised cap in conjunction with content additions, it was never raised "because it's boring to stay at the same cap for an extended time."

If you raise the cap now, without balancing or a real reason to, it would just be doing for the sake of it -- yes this is a game with a bad launch but it doesn't need that type of ideology. Also FFXI didn't raise the cap while working on stuff, they raised the cap after they added content, e.g it didn't go to 55 cap till they extended the missions and made it possible to progress past Shadow Lord.

Not to mention since you brought up FFXI, the cap didn't go past 75 till they released content that requires you to be level 80-90, because it's just damn well not possible to do at 75 lol, i.e If you want to fight Shinryu as a party of 75, go for it, but i can safely say even with atmas and curor buffs, it's still rough because it's rough at even level 90 because the way the balance is he's 4.5x over your stats @75 including buffs, which also scale in accordance to your level among abyssite acquisition.
while i agree a cap raise would be better with more new content, the basic content was already planned for the next few cap raises, mordona, and coerthas are areas meant for level 50+ charachers mostly. They already designed leves, they already had skills, and the main storyline stops drastically in the middle of itself.
They have as much content for the next cap raise, as they had for this game when it came out, which is to say, not enough, but what im really getting at, is we havent even reached the natural cap of this content. They essentially stopped us in the middle. the next cap raise should occur around Ishguard, and that should not take another year to release. If it does, then damn. there will be nothing to do in this game