Quote Originally Posted by SeraviEdalborez View Post
The initial damage of skills (200 on Chaos Thrust, 100 on Fracture) is affected by both Heavy Thrust's damage buff and Disembowel's piercing resistance down debuff. The DoT portion of skills (30/tick for 10 ticks on CT, 20/tick for 6 ticks on Fracture) is not affected by Disembowel.

IR Mercy and any 3 of Bloodbath SecondWind Mantra Foresight. Typically I take the first 3.
I currently have IR, Mercy, Bloodbath, Second Wind, and Fracture. Mantra, imo, is completely useless. It's only a 5% increase as a cross-class skill, which is not worth it in the slightest, imo. Foresight can be useful, but only against physical damage, so I don't care for it.

I think I'll keep Fracture for when I have the chance to apply DoTs but am going to have to back off for a little right after for whatever reason. One example of what I mean would be Diabolos in Lost City of Amdapoor. YOu've got plenty of time to intentionally apply all your DoTs before getting sucked into the doors, allowing all of them to be ticking damage on Diabolos while you're unable to attack directly. It may not add much, but it's still more damage output than you would have without fracture in such situations.

I'm also still not convinced that DoTs aren't affected by the piercing resist debuff.