Quote Originally Posted by Cherie View Post
snip
The rule of thumbs in MMOs when it comes to damage output is "the class with the most risk should put out the most damage."

When balancing DPS output in a game like FFXIV there are a few factors you have to take into account as part of your "trade-offs."
1. Raw defensive ability
2. Mobility/Survivability
3. Amount of utility (party buffs/debuffs/cc)
4. Type of combat (ranged vs melee)

The more power you have in 1 area, the more you must sacrifice from the others to create balance. From here we can break down all the FFXIV DPS roles.


Code:
MNK                 DRG                BLM             SMN               BRD
--------------------------------------------------------------------------------------------
Low defense         Mid defense        Low defense     Low defense       Low defense
High mobility       High mobility      Low mobility    Mid mobility      High mobility
Low utility         Low utility        Mid utility     Mid utility       High utility
Close-combat        Close-combat       Full-ranged     Full-ranged       Full-ranged
Next we can assign a combat score based on each strength (the lower the number, the weaker the job is with that trait).
NOTE: this is a rough balance scoring that is far from perfect, but is merely meant to illustrate the quantitative/qualitative balancing aspect of MMOs.

Code:
Combat score
--------------------------------------------------------------------------------------------
1                   2                  1               1                 1
3                   3                  1               2                 3
1                   1                  2               2                 3
1                   1                  2               2                 2
And finally we get totals

Code:
Totals
--------------------------------------------------------------------------------------------
6                   7                  6               7                 9
So by this we can see that, assuming equally geared and played by equally skilled players, MNK and BLM should have top possible DPS while BRD should be lowest.

DRG have access to the 2nd highest defensive gear in the game next to tanks, it's only logical that they should have a lower DPS output than MNK. SMN have higher mobility than BLM, so it's only logical they should have a lower DPS output than BLM.