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  1. #141
    Player
    Senfei's Avatar
    Join Date
    Dec 2013
    Posts
    133
    Character
    Kaga Koyagi
    World
    Balmung
    Main Class
    Samurai Lv 70
    Quote Originally Posted by MasamuneBranford View Post
    Democracy doesn't work. You heard it here first. The president can't be the voice of many.
    Snap, I missed the announcement to all players that MasamuneBranford was their elected leader who won their majority vote to represent their interests to the game developers and promote their complaints on the forums.

    Oh wait that never happened.

    Annnnnyway, I'm trying to wrap my head around this thread but it has turned into pages of someone whining about assumptions and bickering. Really, if you missed out on some content before new content came out... well man, welcome to #MMOLIFE. You said you are a busy person, I get that. My question is would you -ever- have been able to lay down 10 hours a week at specific times in order to complete BC1-5 with a static group without it being in the duty finder and echo'd? I know I couldn't, which is why I am quite happy with the echo buff/duty finder situation. The buff picks up the slack of me not having any idea who the other 7 people are or what their tendancies are, and aside from that it lets me complete content and move on with the storyline that I otherwise would have never been able to see due to my schedule.

    This is just a guess, but people who actually push progression probably have very little care for echo/nerfs/etc. They are past that content, they beat it. It's over, done, finished. They have their rewards, they challenged themselves and won. Now they are completing new, unnerfed, no echo content while those of us without statics or who are just bad catch up to where they were months ago. The process will repeat itself, but I doubt progression players will ever look over their shoulder and care what we are doing in the background behind them.
    (9)

  2. #142
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by FelisC View Post
    but there are certainly other nerfs besides echo that you can't click off and I do feel for people who never got to do some of the good content when it was still good.
    I still haven't seen anyone say what they nerfed? I can only think of one "Nerf"....Twisters. Also funny thing, Some people like OP talk about nerfs taking the fun out of the game, How many players would have been stuck on T5 if not for SE Nerfing Twisters?
    (2)

  3. #143
    Player
    FelisC's Avatar
    Join Date
    Sep 2013
    Posts
    127
    Character
    Felis Catus
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Arkista View Post
    I still haven't seen anyone say what they nerfed? I can only think of one "Nerf"....Twisters. Also funny thing, Some people like OP talk about nerfs taking the fun out of the game, How many players would have been stuck on T5 if not for SE Nerfing Twisters?
    Off of the top of my head, they nerfed AK several times (reducing the number of mobs, then later nerfing the Demon Wall and removing even more mobs), made High Voltage removable by leeches/esuna, last for a dramatically reduced time and have a chance to miss, and made the Siren's abilities significantly easier to handle.

    Again I should say I don't have a problem with making the content easier; certainly on the whole this improves the average player's experience, but I do also understand the lament of a group that don't get to challenge themselves as much as they'd like to.

    EDIT: Re-reading I think maybe you were talking about just coil - the HV nerf is significant for turns 1 and 2 as you can basically ignore it now
    (2)
    Last edited by FelisC; 05-19-2014 at 11:03 AM.

  4. #144
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by FelisC View Post
    EDIT: Re-reading I think maybe you were talking about just coil - the HV nerf is significant for turns 1 and 2 as you can basically ignore it now
    Was easily heal-through-able before the nerf. Now it is pretty much ignorable.
    (0)

  5. #145
    Player
    FelisC's Avatar
    Join Date
    Sep 2013
    Posts
    127
    Character
    Felis Catus
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by SDaemon View Post
    Was easily heal-through-able before the nerf. Now it is pretty much ignorable.
    I'm sure there would be people who would find it a challenge now if it was as it was. It wasn't easy when I was i70, anyway, but we didn't have many misses for me to test myself against after people got used to it =P
    (0)

  6. #146
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    I don't like how they nerf High Voltage thou.

    Pushing players through content is ok. But pushing them blindly that they learn nothing is terribad.

    There was once I DF'ed Turn 1 as a WHM, I had a bloody PLD and 3 fugging monks and no one does silence. I was ticked off after a few wipes at ADS and I asked why no one is silencing, and one MNK got the cheek to tell me to look at party composition. I told him ADS could be single silenced by a MNK, his reply was can and know how is a different thing.

    I was like dafaq, then learn2mnk! (I would have taught them but I don't have a MNK, I main a BRD and main alt is a PLD, which I did tell him to engage ADS and get ready to silence in which he later did). LMAO. 3 MNKs and all 3 MNKs can't MNK? Jesus lol...

    I mean, all these contents have progressive difficulty to teach everyone a little thing or two to prepare for the next challenge. If they learnt nothing from it, any further content will be just too "difficult" for them, when it's really not. And then.. welcome to more QQs.

    But meh, the nerf can't be helped since it's on DF, in case of bad job combi and there's no one that has silence.
    (0)
    Last edited by Ooshima; 05-19-2014 at 11:41 AM.

  7. #147
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by FelisC View Post
    I'm sure there would be people who would find it a challenge now if it was as it was. It wasn't easy when I was i70, anyway, but we didn't have many misses for me to test myself against after people got used to it =P
    Our pld tank was having timing issues for the longest time. Finally just started using selene. Lol
    (0)

  8. #148
    Player
    MasamuneBranford's Avatar
    Join Date
    Oct 2012
    Posts
    347
    Character
    Masamune Branford
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    Clearly many of you didn't read my entire post. My main complaints:

    1) nerfs happen too fast. Not enough time to get to the challenges if you're a casual player (All of 2.1 has been nerfed within 3 months).
    2) Some content should have i-level / stat caps. I'm not talking about roadblock content - I'm talking about content that was fun for everyone before - and is now just a snooze fest.

    Listen - I said in my initial post that there is road block content that "should" be nerfed at some point. In my opinion - it was acceptable to nerf Twintania and Titan HM after 6 months. In my opinion, Titan Exreme should have been nerfed at 2.3 (but alas it has already been nerfed). However - in my opinion - I don't feel that any other content currently warrants a nerf (but I'm not going to argue if others think content such as garuda extreme should be nerfed).

    Bottom line - I feel that there is lots of content that has always been fun for everyone that should never be nerfed (i-level caps should be implemented) and the nerfs that are happening are happening too fast.
    (0)

  9. #149
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by MasamuneBranford View Post
    All of 2.1 has been nerfed within 3 months
    1st coil of bahamut was out before 2.1. So 1st coil of bahamut lasted well over 3 months before it was nerfed.

    And if you're telling me that 1/4 of a year is not enough time then I've got to disagree. Time flies but it sure as hell ain't that fast.
    (0)

  10. #150
    Player
    blowfin's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Blowfin Jr
    World
    Tonberry
    Main Class
    Archer Lv 50
    1st coil of bahamut was out before 2.1. So 1st coil of bahamut lasted well over 3 months before it was nerfed.
    Nearly 9 months if we're being accurate.

    EX primal nerfs are neither here nor there really, if you're good enough you'll clear them on the first shot without echo. It's the people who don't do that that the echo is supposed to help, this was put in place to get people to Levi and Moogle with a bit more ease.

    As for Coil1, the nerf goes hand in hand with adding the content to DF. It needs to be farmable for completely random PUG's, and the echo facilitates this. Working as intended and does not need changing.

    I'm still struggling to understand how the OP has much time for "challenging" content anyway, it sounds like he simply wouldn't have the time to dedicate to something like a coil2 static. That really is the issue that i'm struggling to understand, if you don't have time for challenging content, chances are you were never going to get it done without it being nerfed anyway.
    (2)

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